diff options
author | Fabian Bieler <[email protected]> | 2014-03-10 17:55:36 +0100 |
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committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:27 +0200 |
commit | 73a9a1539a85ae8fe22e11b4064105d588597736 (patch) | |
tree | 74aa1f405af4f0163138272519f8666a63e01144 /src/mesa | |
parent | 54f29502972cdd33302e69e029c8d07fb31b7bdf (diff) |
glsl: lower gl_TessLevel* from float[n] to vecn.
Similar to gl_ClipDistance -> gl_ClipDistanceMESA
v2: - renamed is_mesa_var to lowered_builtin_array_variable
- moved LowerTessLevel into gl_constants
- cosmetic changes in lower_tess_level.cpp
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3244a95c32b..f97468d2db7 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3758,6 +3758,7 @@ struct gl_constants GLuint MaxTessGenLevel; GLuint MaxTessPatchComponents; GLuint MaxTessControlTotalOutputComponents; + bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */ }; |