diff options
author | Jason Ekstrand <[email protected]> | 2016-06-03 23:25:19 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-06-22 12:26:43 -0700 |
commit | 620f81d2edb20ffd9803ee318f60845441459fac (patch) | |
tree | 615662c0949ec289f90a504d80f54591b15300ff /src/mesa | |
parent | 6ba88bce64b343761aabe3a6c7ee285c6020a959 (diff) |
i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
We were adding in the base which is wrong because the values given in the
miptree are relative to zero and not the base layer/level.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Cc: "11.1 11.2 12.0" <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_blorp.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c index a9a400d9066..fcf5a539073 100644 --- a/src/mesa/drivers/dri/i965/gen8_blorp.c +++ b/src/mesa/drivers/dri/i965/gen8_blorp.c @@ -627,13 +627,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw, mt->target == GL_TEXTURE_CUBE_MAP; const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0; const GLenum target = is_cube ? GL_TEXTURE_2D_ARRAY : mt->target; - const unsigned max_level = surface->level + mt->last_level + 1; const unsigned layer = mt->target != GL_TEXTURE_3D ? surface->layer / layer_divider : 0; brw->vtbl.emit_texture_surface_state(brw, mt, target, - layer, layer + depth, - surface->level, max_level, + layer, depth, + surface->level, mt->last_level + 1, surface->brw_surfaceformat, surface->swizzle, &wm_surf_offset_texture, |