diff options
author | Ilia Mirkin <[email protected]> | 2014-08-06 00:43:29 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2014-08-12 08:52:14 -0400 |
commit | 6174f491707607e4ad2eca3fc159ec55be8635fd (patch) | |
tree | 9649ef5f8583c5f456bae456ebe067da80623a71 /src/mesa | |
parent | 83012b50854c795294b4b9e8b2766bb5258dafea (diff) |
mesa/st: add support for dynamic sampler offsets
Replace the plain sampler index with a register reference to a sampler.
We also need to keep track of the sampler array size when there is a
relative reference so that we can mark the whole array used.
To facilitate implementation, we add a separate ADDR register that
exclusively handles the sampler relative address. Other approaches would
be more invasive.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 59 |
1 files changed, 42 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 2aa42c89574..4898166eb3e 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -245,7 +245,8 @@ public: ir_instruction *ir; GLboolean cond_update; bool saturate; - int sampler; /**< sampler index */ + st_src_reg sampler; /**< sampler register */ + int sampler_array_size; /**< 1-based size of sampler array, 1 if not array */ int tex_target; /**< One of TEXTURE_*_INDEX */ GLboolean tex_shadow; @@ -476,6 +477,7 @@ static st_dst_reg undef_dst = st_dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP, GLSL_T static st_dst_reg address_reg = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 0); static st_dst_reg address_reg2 = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 1); +static st_dst_reg sampler_reladdr = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 2); static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); @@ -2799,6 +2801,8 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) glsl_to_tgsi_instruction *inst = NULL; unsigned opcode = TGSI_OPCODE_NOP; const glsl_type *sampler_type = ir->sampler->type; + ir_rvalue *sampler_index = + _mesa_get_sampler_array_nonconst_index(ir->sampler); bool is_cube_array = false; unsigned i; @@ -3016,6 +3020,11 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) coord_dst.writemask = WRITEMASK_XYZW; } + if (sampler_index) { + sampler_index->accept(this); + emit_arl(ir, sampler_reladdr, this->result); + } + if (opcode == TGSI_OPCODE_TXD) inst = emit(ir, opcode, result_dst, coord, dx, dy); else if (opcode == TGSI_OPCODE_TXQ) { @@ -3045,9 +3054,17 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) if (ir->shadow_comparitor) inst->tex_shadow = GL_TRUE; - inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler, - this->shader_program, - this->prog); + inst->sampler.index = _mesa_get_sampler_uniform_value(ir->sampler, + this->shader_program, + this->prog); + if (sampler_index) { + inst->sampler.reladdr = ralloc(mem_ctx, st_src_reg); + memcpy(inst->sampler.reladdr, &sampler_reladdr, sizeof(sampler_reladdr)); + inst->sampler_array_size = + ir->sampler->as_dereference_array()->array->type->array_size(); + } else { + inst->sampler_array_size = 1; + } if (ir->offset) { for (i = 0; i < MAX_GLSL_TEXTURE_OFFSET && offset[i].file != PROGRAM_UNDEFINED; i++) @@ -3215,10 +3232,12 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog) foreach_in_list(glsl_to_tgsi_instruction, inst, &v->instructions) { if (is_tex_instruction(inst->op)) { - v->samplers_used |= 1 << inst->sampler; + for (int i = 0; i < inst->sampler_array_size; i++) { + v->samplers_used |= 1 << (inst->sampler.index + i); - if (inst->tex_shadow) { - prog->ShadowSamplers |= 1 << inst->sampler; + if (inst->tex_shadow) { + prog->ShadowSamplers |= 1 << (inst->sampler.index + i); + } } } } @@ -3952,7 +3971,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp, src0 = v->get_temp(glsl_type::vec4_type); dst0 = st_dst_reg(src0); inst = v->emit(NULL, TGSI_OPCODE_TEX, dst0, coord); - inst->sampler = 0; + inst->sampler_array_size = 1; inst->tex_target = TEXTURE_2D_INDEX; prog->InputsRead |= VARYING_BIT_TEX0; @@ -3991,14 +4010,16 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp, /* TEX temp.rg, colorTemp.rgba, texture[1], 2D; */ temp_dst.writemask = WRITEMASK_XY; /* write R,G */ inst = v->emit(NULL, TGSI_OPCODE_TEX, temp_dst, src0); - inst->sampler = 1; + inst->sampler.index = 1; + inst->sampler_array_size = 1; inst->tex_target = TEXTURE_2D_INDEX; /* TEX temp.ba, colorTemp.baba, texture[1], 2D; */ src0.swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_Z, SWIZZLE_W); temp_dst.writemask = WRITEMASK_ZW; /* write B,A */ inst = v->emit(NULL, TGSI_OPCODE_TEX, temp_dst, src0); - inst->sampler = 1; + inst->sampler.index = 1; + inst->sampler_array_size = 1; inst->tex_target = TEXTURE_2D_INDEX; prog->SamplersUsed |= (1 << 1); /* mark sampler 1 as used */ @@ -4079,7 +4100,8 @@ get_bitmap_visitor(struct st_fragment_program *fp, src0 = v->get_temp(glsl_type::vec4_type); dst0 = st_dst_reg(src0); inst = v->emit(NULL, TGSI_OPCODE_TEX, dst0, coord); - inst->sampler = samplerIndex; + inst->sampler.index = samplerIndex; + inst->sampler_array_size = 1; inst->tex_target = TEXTURE_2D_INDEX; prog->InputsRead |= VARYING_BIT_TEX0; @@ -4135,7 +4157,7 @@ struct st_translate { struct ureg_src *immediates; struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS]; struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS]; - struct ureg_dst address[2]; + struct ureg_dst address[3]; struct ureg_src samplers[PIPE_MAX_SAMPLERS]; struct ureg_src systemValues[SYSTEM_VALUE_MAX]; struct tgsi_texture_offset tex_offsets[MAX_GLSL_TEXTURE_OFFSET]; @@ -4546,7 +4568,11 @@ compile_tgsi_instruction(struct st_translate *t, case TGSI_OPCODE_TXL2: case TGSI_OPCODE_TG4: case TGSI_OPCODE_LODQ: - src[num_src++] = t->samplers[inst->sampler]; + src[num_src] = t->samplers[inst->sampler.index]; + if (inst->sampler.reladdr) + src[num_src] = + ureg_src_indirect(src[num_src], ureg_src(t->address[2])); + num_src++; for (i = 0; i < inst->tex_offset_num_offset; i++) { texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i], i); } @@ -4977,10 +5003,9 @@ st_translate_program( /* Declare address register. */ if (program->num_address_regs > 0) { - assert(program->num_address_regs <= 2); - t->address[0] = ureg_DECL_address(ureg); - if (program->num_address_regs == 2) - t->address[1] = ureg_DECL_address(ureg); + assert(program->num_address_regs <= 3); + for (int i = 0; i < program->num_address_regs; i++) + t->address[i] = ureg_DECL_address(ureg); } /* Declare misc input registers |