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authorKenneth Graunke <[email protected]>2015-11-12 13:32:13 -0800
committerKenneth Graunke <[email protected]>2015-11-16 16:24:44 -0800
commit44d6c0c805d2911cc5dfe853e5bc5a505f87775f (patch)
tree1a6dc97e37963b7ceb973cc46a09fc1618f86dfc /src/mesa
parenta2611ffe4b5f1852c59301f086b988233a1c62f3 (diff)
i965: Convert scalar_* flags to a scalar_stage array.
I was going to add scalar_tcs and scalar_tes flags, and then thought better of it and decided to convert this to an array. Simpler. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_link.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp29
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c7
10 files changed, 27 insertions, 39 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index e3a26d6a353..3f546161409 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -89,8 +89,7 @@ struct brw_compiler {
void (*shader_debug_log)(void *, const char *str, ...) PRINTFLIKE(2, 3);
void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3);
- bool scalar_vs;
- bool scalar_gs;
+ bool scalar_stage[MESA_SHADER_STAGES];
struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES];
};
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index ac6045dbba9..2db99c74b8e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -525,7 +525,7 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms =
BRW_MAX_IMAGES;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms =
- (brw->intelScreen->compiler->scalar_vs ? BRW_MAX_IMAGES : 0);
+ (brw->intelScreen->compiler->scalar_stage[MESA_SHADER_VERTEX] ? BRW_MAX_IMAGES : 0);
ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms =
BRW_MAX_IMAGES;
ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS;
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index ed0890f430f..ad5b242a3ab 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -87,7 +87,8 @@ brw_codegen_gs_prog(struct brw_context *brw,
prog_data.base.base.nr_image_params = gs->NumImages;
brw_nir_setup_glsl_uniforms(gp->program.Base.nir, prog, &gp->program.Base,
- &prog_data.base.base, compiler->scalar_gs);
+ &prog_data.base.base,
+ compiler->scalar_stage[MESA_SHADER_GEOMETRY]);
GLbitfield64 outputs_written = gp->program.Base.OutputsWritten;
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index 29911732761..14421d421b6 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -66,12 +66,14 @@ brw_lower_packing_builtins(struct brw_context *brw,
gl_shader_stage shader_type,
exec_list *ir)
{
+ const struct brw_compiler *compiler = brw->intelScreen->compiler;
+
int ops = LOWER_PACK_SNORM_2x16
| LOWER_UNPACK_SNORM_2x16
| LOWER_PACK_UNORM_2x16
| LOWER_UNPACK_UNORM_2x16;
- if (is_scalar_shader_stage(brw->intelScreen->compiler, shader_type)) {
+ if (compiler->scalar_stage[shader_type]) {
ops |= LOWER_UNPACK_UNORM_4x8
| LOWER_UNPACK_SNORM_4x8
| LOWER_PACK_UNORM_4x8
@@ -84,7 +86,7 @@ brw_lower_packing_builtins(struct brw_context *brw,
* lowering is needed. For SOA code, the Half2x16 ops must be
* scalarized.
*/
- if (is_scalar_shader_stage(brw->intelScreen->compiler, shader_type)) {
+ if (compiler->scalar_stage[shader_type]) {
ops |= LOWER_PACK_HALF_2x16_TO_SPLIT
| LOWER_UNPACK_HALF_2x16_TO_SPLIT;
}
@@ -103,6 +105,7 @@ process_glsl_ir(gl_shader_stage stage,
struct gl_shader *shader)
{
struct gl_context *ctx = &brw->ctx;
+ const struct brw_compiler *compiler = brw->intelScreen->compiler;
const struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[shader->Stage];
@@ -161,7 +164,7 @@ process_glsl_ir(gl_shader_stage stage,
do {
progress = false;
- if (is_scalar_shader_stage(brw->intelScreen->compiler, shader->Stage)) {
+ if (compiler->scalar_stage[shader->Stage]) {
brw_do_channel_expressions(shader->ir);
brw_do_vector_splitting(shader->ir);
}
@@ -252,7 +255,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
brw_add_texrect_params(prog);
prog->nir = brw_create_nir(brw, shProg, prog, (gl_shader_stage) stage,
- is_scalar_shader_stage(compiler, stage));
+ compiler->scalar_stage[stage]);
_mesa_reference_program(ctx, &prog, NULL);
}
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 1ccfa1b6a1d..2297fa69488 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -126,6 +126,7 @@ brwProgramStringNotify(struct gl_context *ctx,
struct gl_program *prog)
{
struct brw_context *brw = brw_context(ctx);
+ const struct brw_compiler *compiler = brw->intelScreen->compiler;
switch (target) {
case GL_FRAGMENT_PROGRAM_ARB: {
@@ -165,7 +166,7 @@ brwProgramStringNotify(struct gl_context *ctx,
brw_add_texrect_params(prog);
prog->nir = brw_create_nir(brw, NULL, prog, MESA_SHADER_VERTEX,
- brw->intelScreen->compiler->scalar_vs);
+ compiler->scalar_stage[MESA_SHADER_VERTEX]);
brw_vs_precompile(ctx, NULL, prog);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 50b288b5c51..c4a567f4cc9 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -72,22 +72,6 @@ shader_perf_log_mesa(void *data, const char *fmt, ...)
va_end(args);
}
-bool
-is_scalar_shader_stage(const struct brw_compiler *compiler, int stage)
-{
- switch (stage) {
- case MESA_SHADER_FRAGMENT:
- case MESA_SHADER_COMPUTE:
- return true;
- case MESA_SHADER_GEOMETRY:
- return compiler->scalar_gs;
- case MESA_SHADER_VERTEX:
- return compiler->scalar_vs;
- default:
- return false;
- }
-}
-
struct brw_compiler *
brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
{
@@ -100,11 +84,12 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
brw_fs_alloc_reg_sets(compiler);
brw_vec4_alloc_reg_set(compiler);
- if (devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS))
- compiler->scalar_vs = true;
-
- if (devinfo->gen >= 8 && brw_env_var_as_boolean("INTEL_SCALAR_GS", false))
- compiler->scalar_gs = true;
+ compiler->scalar_stage[MESA_SHADER_VERTEX] =
+ devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS);
+ compiler->scalar_stage[MESA_SHADER_GEOMETRY] =
+ devinfo->gen >= 8 && brw_env_var_as_boolean("INTEL_SCALAR_GS", false);
+ compiler->scalar_stage[MESA_SHADER_FRAGMENT] = true;
+ compiler->scalar_stage[MESA_SHADER_COMPUTE] = true;
nir_shader_compiler_options *nir_options =
rzalloc(compiler, nir_shader_compiler_options);
@@ -137,7 +122,7 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
compiler->glsl_compiler_options[i].EmitNoIndirectUniform = false;
compiler->glsl_compiler_options[i].LowerClipDistance = true;
- bool is_scalar = is_scalar_shader_stage(compiler, i);
+ bool is_scalar = compiler->scalar_stage[i];
compiler->glsl_compiler_options[i].EmitNoIndirectOutput = is_scalar;
compiler->glsl_compiler_options[i].EmitNoIndirectTemp = is_scalar;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index c851941021d..a4139cf3ddb 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -255,8 +255,6 @@ int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);
-bool is_scalar_shader_stage(const struct brw_compiler *compiler, int stage);
-
#ifdef __cplusplus
}
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index a086b43e11a..3bcd5cbddf3 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -2002,7 +2002,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
* Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in
* vec4 mode, the hardware appears to wedge unless we read something.
*/
- if (compiler->scalar_vs)
+ if (compiler->scalar_stage[MESA_SHADER_VERTEX])
prog_data->base.urb_read_length = DIV_ROUND_UP(nr_attributes, 2);
else
prog_data->base.urb_read_length = DIV_ROUND_UP(MAX2(nr_attributes, 1), 2);
@@ -2021,7 +2021,7 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
else
prog_data->base.urb_entry_size = DIV_ROUND_UP(vue_entries, 4);
- if (compiler->scalar_vs) {
+ if (compiler->scalar_stage[MESA_SHADER_VERTEX]) {
prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8;
fs_visitor v(compiler, log_data, mem_ctx, key, &prog_data->base.base,
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index 1a09f76a20c..81353aeed7e 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -819,7 +819,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data,
brw_print_vue_map(stderr, &prog_data->base.vue_map);
}
- if (compiler->scalar_gs) {
+ if (compiler->scalar_stage[MESA_SHADER_GEOMETRY]) {
/* TODO: Support instanced GS. We have basically no tests... */
assert(prog_data->invocations == 1);
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 967448e0e41..7c783f66864 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -48,6 +48,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
struct brw_vertex_program *vp,
struct brw_vs_prog_key *key)
{
+ const struct brw_compiler *compiler = brw->intelScreen->compiler;
GLuint program_size;
const GLuint *program;
struct brw_vs_prog_data prog_data;
@@ -79,7 +80,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
* by the state cache.
*/
int param_count = vp->program.Base.nir->num_uniforms;
- if (!brw->intelScreen->compiler->scalar_vs)
+ if (!compiler->scalar_stage[MESA_SHADER_VERTEX])
param_count *= 4;
if (vs)
@@ -102,7 +103,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
if (prog) {
brw_nir_setup_glsl_uniforms(vp->program.Base.nir, prog, &vp->program.Base,
&prog_data.base.base,
- brw->intelScreen->compiler->scalar_vs);
+ compiler->scalar_stage[MESA_SHADER_VERTEX]);
} else {
brw_nir_setup_arb_uniforms(vp->program.Base.nir, &vp->program.Base,
&prog_data.base.base);
@@ -173,7 +174,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
/* Emit GEN4 code.
*/
char *error_str;
- program = brw_compile_vs(brw->intelScreen->compiler, brw, mem_ctx, key,
+ program = brw_compile_vs(compiler, brw, mem_ctx, key,
&prog_data, vp->program.Base.nir,
brw_select_clip_planes(&brw->ctx),
!_mesa_is_gles3(&brw->ctx),