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authorEric Anholt <[email protected]>2020-01-13 13:06:01 -0800
committerMarge Bot <[email protected]>2020-01-13 23:37:54 +0000
commit3be4b89c038554ceb95ba24c00f50c0f2db3a646 (patch)
treeb400f029e58f4e99fc058bb234bfc85d406fc489 /src/mesa
parent1c6a2efa06e9bb5914f4557118930fc61065a467 (diff)
mesa: Fix detection of invalidating both depth and stencil.
Fixes an extra 1024x1024x4 MSAA Z/S store on WebGL fishtank on cheza. Reported-by: Dave Airlie <[email protected]> Fixes: db2ae5112106 ("mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.") Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3370> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3370>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/fbobject.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index ea89565cfe2..a34d5099688 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -5070,9 +5070,10 @@ discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GL_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT);
bool has_both = false;
for (int j = 0; j < numAttachments; j++) {
- if (attachments[j] == other_format)
+ if (attachments[j] == other_format) {
has_both = true;
- break;
+ break;
+ }
}
if (fb->Attachment[BUFFER_DEPTH].Renderbuffer !=