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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-23 10:38:36 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-24 07:01:13 +0200 |
commit | 30f97b5e52b324d501c56df8902d294fb755a5b7 (patch) | |
tree | 7ee6f4febb349e67d5331bc2d164e3592b441aad /src/mesa | |
parent | 24a7d4e437e27c758c2848e887ceaf1d4a55ae50 (diff) |
glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition
Commit a6e9cd14c does not take into account than node_{a,b}->next could be NULL
in some circumstances, such as in a shader containing this code:
#define A 1 /* comment */
#define A 1 /* comment */
This patch fixes the segmentation fault for cases like that.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91290
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src/mesa')
0 files changed, 0 insertions, 0 deletions