summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorDave Airlie <[email protected]>2012-01-11 13:23:38 +0000
committerDave Airlie <[email protected]>2012-01-11 17:35:25 +0000
commit2f275466f78b7268e4f7ae8890eafd4243a2b8b0 (patch)
tree0e3866688db07dfe4af73900c8e67956d7875535 /src/mesa
parent0ec30805a4aad945515957e980374f65fbd3b66e (diff)
glsl_to_tgsi: add support for shadow cube map sampling.
This along with the TGSI support lets the piglit sampler-cube-shadow test pass on softpipe. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp5
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c1
2 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index cb44e2b95b3..a947e186b50 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2646,8 +2646,9 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
ir->shadow_comparitor->accept(this);
/* XXX This will need to be updated for cubemap array samplers. */
- if (sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D &&
- sampler_type->sampler_array) {
+ if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D &&
+ sampler_type->sampler_array) ||
+ sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) {
coord_dst.writemask = WRITEMASK_W;
} else {
coord_dst.writemask = WRITEMASK_Z;
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index ac615343ae3..e467ffd56ad 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -279,6 +279,7 @@ translate_texture_target( GLuint textarget,
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_SHADOWRECT;
case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_SHADOW1D_ARRAY;
case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_SHADOW2D_ARRAY;
+ case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_SHADOWCUBE;
default: break;
}
}