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authorMarek Olšák <[email protected]>2012-10-28 14:24:53 +0100
committerMarek Olšák <[email protected]>2012-10-31 02:04:54 +0100
commit271b6aeccde49e466a6bc61f00336d78c06ad06c (patch)
treee6f53c7a00c7cfe2be51a7256af9d23d83796b9b /src/mesa
parent55bf57dbb4e3ee1f0131fe7fc19211148b9e1e2f (diff)
mesa: remove APPLE_packed_pixels extension enable flag
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/extensions.c3
-rw-r--r--src/mesa/main/mtypes.h1
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 7fdf75abb86..cc5ec983ef4 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -275,7 +275,7 @@ static const struct extension extension_table[] = {
{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
- { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GLL, 2002 },
+ { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 },
{ "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 },
{ "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 },
{ "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
@@ -358,7 +358,6 @@ name_to_offset(const char* name)
*/
static const size_t default_extensions[] = {
/* Vendor Extensions */
- o(APPLE_packed_pixels),
o(IBM_multimode_draw_arrays),
o(IBM_rasterpos_clip),
o(NV_light_max_exponent),
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index cc3d5f6fa2c..19f77865441 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3032,7 +3032,6 @@ struct gl_extensions
GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean AMD_seamless_cubemap_per_texture;
- GLboolean APPLE_packed_pixels;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;
GLboolean ATI_texture_compression_3dc;