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authorBrian Paul <[email protected]>2003-12-04 03:16:27 +0000
committerBrian Paul <[email protected]>2003-12-04 03:16:27 +0000
commit03e29a5f77c13b7b888bd8443cb2752850e47d6a (patch)
tree277c83ddb69e36a166c63c1988988791f95435b3 /src/mesa
parent6ff60049a4ab1abac46e5c8e317b0dd842e088c2 (diff)
Fix some problems with glDrawElements and vertex buffer objects.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/api_validate.c37
-rw-r--r--src/mesa/main/varray.c14
-rw-r--r--src/mesa/tnl/t_array_api.c24
3 files changed, 53 insertions, 22 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 53783b10e13..004a7595a02 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -65,6 +65,43 @@ _mesa_validate_DrawElements(GLcontext *ctx,
&& !(ctx->VertexProgram.Enabled && ctx->Array.VertexAttrib[0].Enabled))
return GL_FALSE;
+ /* Vertex buffer object tests */
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ GLuint indexBytes;
+
+ /* use indices in the buffer object */
+ if (!ctx->Array.ElementArrayBufferObj->Data) {
+ _mesa_warning(ctx, "DrawElements with empty vertex elements buffer!");
+ return GL_FALSE;
+ }
+
+ /* make sure count doesn't go outside buffer bounds */
+ if (type == GL_UNSIGNED_INT) {
+ indexBytes = count * sizeof(GLuint);
+ }
+ else if (type == GL_UNSIGNED_BYTE) {
+ indexBytes = count * sizeof(GLubyte);
+ }
+ else {
+ ASSERT(type == GL_UNSIGNED_SHORT);
+ indexBytes = count * sizeof(GLushort);
+ }
+
+ if ((GLubyte *) indices + indexBytes >
+ ctx->Array.ElementArrayBufferObj->Data +
+ ctx->Array.ElementArrayBufferObj->Size) {
+ _mesa_warning(ctx, "glDrawElements index out of buffer bounds");
+ return GL_FALSE;
+ }
+
+ /* Actual address is the sum of pointers. Indices may be used below. */
+ if (ctx->Const.CheckArrayBounds) {
+ indices = (const GLvoid *)
+ ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data,
+ (const GLubyte *) indices);
+ }
+ }
+
if (ctx->Const.CheckArrayBounds) {
/* find max array index */
GLuint max = 0;
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index ddd04b4c81c..8141cf92817 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -879,12 +879,6 @@ _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (ctx->Array.ElementArrayBufferObj->Name) {
- /* use indices in the buffer object */
- ASSERT(ctx->Array.ElementArrayBufferObj->Data);
- indices = (const GLvoid **) ctx->Array.ElementArrayBufferObj->Data;
- }
-
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
(ctx->Exec->DrawElements)(mode, count[i], type, indices[i]);
@@ -906,8 +900,8 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
for ( i = 0 ; i < primcount ; i++ ) {
if ( count[i] > 0 ) {
- (ctx->Exec->DrawArrays)( *(GLenum *) ((char *) mode + (i * modestride)),
- first[i], count[i] );
+ GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
+ (ctx->Exec->DrawArrays)( m, first[i], count[i] );
}
}
}
@@ -928,8 +922,8 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
for ( i = 0 ; i < primcount ; i++ ) {
if ( count[i] > 0 ) {
- (ctx->Exec->DrawElements)( *(GLenum *) ((char *) mode + (i * modestride)),
- count[i], type, indices[i] );
+ GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
+ (ctx->Exec->DrawElements)( m, count[i], type, indices[i] );
}
}
}
diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c
index 2b10a9d1c2c..802133dc2d8 100644
--- a/src/mesa/tnl/t_array_api.c
+++ b/src/mesa/tnl/t_array_api.c
@@ -309,7 +309,10 @@ _tnl_DrawRangeElements(GLenum mode,
"DrawRangeElements with empty vertex elements buffer!");
return;
}
- indices = (GLvoid *) ctx->Array.ElementArrayBufferObj->Data;
+ /* actual address is the sum of pointers */
+ indices = (const GLvoid *)
+ ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data,
+ (const GLubyte *) indices);
}
/* Check arguments, etc.
@@ -376,20 +379,17 @@ _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type,
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(NULL, "_tnl_DrawElements %d\n", count);
- if (ctx->Array.ElementArrayBufferObj->Name) {
- /* use indices in the buffer object */
- if (!ctx->Array.ElementArrayBufferObj->Data) {
- _mesa_warning(ctx, "DrawElements with empty vertex elements buffer!");
- return;
- }
- indices = (const GLvoid *) ctx->Array.ElementArrayBufferObj->Data;
- }
-
- /* Check arguments, etc.
- */
+ /* Check arguments, etc. */
if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
return;
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ /* actual address is the sum of pointers */
+ indices = (const GLvoid *)
+ ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data,
+ (const GLubyte *) indices);
+ }
+
ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT,
count, type, indices );