diff options
author | Marek Olšák <[email protected]> | 2016-07-17 20:59:42 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-07-30 15:02:14 +0200 |
commit | c7954b130a107a774e721101b99443fefda0bedc (patch) | |
tree | 6054f80a459a22172611bad9a6b81fddfc29c7bb /src/mesa | |
parent | 79dcd69afae4ada47fd4e746e9eec87c6d8028f0 (diff) |
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Already done as part of ST_NEW_FRAGMENT_PROGRAM in st_validate_state.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 2ba6efe7644..e4dd6fa897c 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -150,8 +150,7 @@ void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state) st->dirty |= ST_NEW_DSA; if (new_state & _NEW_PROGRAM) - st->dirty |= ST_NEW_SAMPLE_SHADING | - ST_NEW_RASTERIZER; + st->dirty |= ST_NEW_RASTERIZER; if (new_state & _NEW_SCISSOR) st->dirty |= ST_NEW_RASTERIZER | |