diff options
author | Mathias Fröhlich <[email protected]> | 2019-03-01 09:27:53 +0100 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2019-03-15 06:06:42 +0100 |
commit | b43fae364f8ac27cf782fbbdd699aa9ec4ee6b89 (patch) | |
tree | 46efd7c0fde09f15bfeb9893ab4b901706b41b2b /src/mesa | |
parent | 80e319485a5ba653856c107e7c84ee60d28251b1 (diff) |
mesa: Use _mesa_array_element in dlist save.
Make use of the newly factored out _mesa_array_element function
in display list compilation. For now that duplicates out the
primitive restart logic. But that turns out to need a fix in
display list handling anyhow.
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/vbo/vbo_save_api.c | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index fb8d68d5560..6122727bae9 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1330,7 +1330,7 @@ _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count) vbo_save_NotifyBegin(ctx, mode, true); for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (start + i)); + _mesa_array_element(ctx, GET_DISPATCH(), start + i); CALL_End(GET_DISPATCH(), ()); _ae_unmap_vbos(ctx); @@ -1371,6 +1371,21 @@ _save_OBE_MultiDrawArrays(GLenum mode, const GLint *first, } +static void +array_element(struct gl_context *ctx, struct _glapi_table *disp, GLuint elt) +{ + /* If PrimitiveRestart is enabled and the index is the RestartIndex + * then we call PrimitiveRestartNV and return. + */ + if (ctx->Array.PrimitiveRestart && elt == ctx->Array.RestartIndex) { + CALL_PrimitiveRestartNV(disp, ()); + return; + } + + _mesa_array_element(ctx, disp, elt); +} + + /* Could do better by copying the arrays and element list intact and * then emitting an indexed prim at runtime. */ @@ -1415,15 +1430,15 @@ _save_OBE_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, switch (type) { case GL_UNSIGNED_BYTE: for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLubyte *) indices)[i])); + array_element(ctx, GET_DISPATCH(), (basevertex + ((GLubyte *) indices)[i])); break; case GL_UNSIGNED_SHORT: for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLushort *) indices)[i])); + array_element(ctx, GET_DISPATCH(), (basevertex + ((GLushort *) indices)[i])); break; case GL_UNSIGNED_INT: for (i = 0; i < count; i++) - CALL_ArrayElement(GET_DISPATCH(), (basevertex + ((GLuint *) indices)[i])); + array_element(ctx, GET_DISPATCH(), (basevertex + ((GLuint *) indices)[i])); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)"); |