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authorBrian Paul <[email protected]>2017-07-06 11:09:10 -0600
committerBrian Paul <[email protected]>2017-07-07 12:04:34 -0600
commit960aa95df6ff4ecf8d32adf2fc707528fa39a1a5 (patch)
tree7b50763048f249cef6892a9eec271629a93a13fe /src/mesa
parent650b3c875698ee4be3a9c53e082f079856206ec6 (diff)
vbo: rename target->index in loopback code
Because it's a vertex attribute index. Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index 773af93c588..1dae91b0b77 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -37,7 +37,7 @@
#include "vbo_context.h"
-typedef void (*attr_func)(struct gl_context *ctx, GLint target, const GLfloat *);
+typedef void (*attr_func)(struct gl_context *ctx, GLint index, const GLfloat *);
/* This file makes heavy use of the aliasing of NV vertex attributes
@@ -45,30 +45,30 @@ typedef void (*attr_func)(struct gl_context *ctx, GLint target, const GLfloat *)
* attributes as currently implemented.
*/
static void
-VertexAttrib1fvNV(struct gl_context *ctx, GLint target, const GLfloat *v)
+VertexAttrib1fvNV(struct gl_context *ctx, GLint index, const GLfloat *v)
{
- CALL_VertexAttrib1fvNV(ctx->Exec, (target, v));
+ CALL_VertexAttrib1fvNV(ctx->Exec, (index, v));
}
static void
-VertexAttrib2fvNV(struct gl_context *ctx, GLint target, const GLfloat *v)
+VertexAttrib2fvNV(struct gl_context *ctx, GLint index, const GLfloat *v)
{
- CALL_VertexAttrib2fvNV(ctx->Exec, (target, v));
+ CALL_VertexAttrib2fvNV(ctx->Exec, (index, v));
}
static void
-VertexAttrib3fvNV(struct gl_context *ctx, GLint target, const GLfloat *v)
+VertexAttrib3fvNV(struct gl_context *ctx, GLint index, const GLfloat *v)
{
- CALL_VertexAttrib3fvNV(ctx->Exec, (target, v));
+ CALL_VertexAttrib3fvNV(ctx->Exec, (index, v));
}
static void
-VertexAttrib4fvNV(struct gl_context *ctx, GLint target, const GLfloat *v)
+VertexAttrib4fvNV(struct gl_context *ctx, GLint index, const GLfloat *v)
{
- CALL_VertexAttrib4fvNV(ctx->Exec, (target, v));
+ CALL_VertexAttrib4fvNV(ctx->Exec, (index, v));
}
@@ -81,7 +81,7 @@ static attr_func vert_attrfunc[4] = {
struct loopback_attr {
- GLint target;
+ GLint index;
GLint sz;
attr_func func;
};
@@ -127,7 +127,7 @@ loopback_prim(struct gl_context *ctx,
const GLfloat *tmp = data + la[0].sz;
for (k = 1; k < nr; k++) {
- la[k].func(ctx, la[k].target, tmp);
+ la[k].func(ctx, la[k].index, tmp);
tmp += la[k].sz;
}
@@ -184,7 +184,7 @@ vbo_loopback_vertex_list(struct gl_context *ctx,
*/
for (i = 0; i < VBO_ATTRIB_MAX; i++) {
if (attrsz[i]) {
- la[nr].target = i;
+ la[nr].index = i;
la[nr].sz = attrsz[i];
la[nr].func = vert_attrfunc[attrsz[i]-1];
nr++;