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authorDave Airlie <[email protected]>2009-08-15 20:19:09 +1000
committerDave Airlie <[email protected]>2009-08-15 20:22:13 +1000
commit5e4e8effecb1914b31b869e2aa91f2299e57229d (patch)
tree030b3972ede5bb9404795a5cdfc117729ee0bdf6 /src/mesa
parentb9789948e0b5c5fad7952ea5b731c675d50a4f58 (diff)
radeon: enable vertex splitting for IBs
Based on Maciej's code, just fixed up the alignments for INDX_BUFFER ut2004 runs AS-Convoy
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c58
2 files changed, 47 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index ab2287a5e25..cb0e62ae493 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -573,7 +573,7 @@ static GLboolean r300TryDrawPrims(GLcontext *ctx,
/* ensure we have the cmd buf space in advance to cover
* the state + DMA AOS pointers */
rcommonEnsureCmdBufSpace(&r300->radeon,
- r300->radeon.hw.max_state_size + (50*sizeof(int)),
+ r300->radeon.hw.max_state_size + (60*sizeof(int)),
__FUNCTION__);
r300SetVertexFormat(ctx, arrays, max_index + 1);
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 26953cd9d1a..8e6b4967ef1 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -64,6 +64,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
+#include "vbo/vbo_split.h"
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "radeon_reg.h"
@@ -172,21 +173,24 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
+static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type, int offset)
{
BATCH_LOCALS(&rmesa->radeon);
int size;
- r300_emit_scissor(rmesa->radeon.glCtx);
-
+ /* offset is in indices */
BEGIN_BATCH(10);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
if (rmesa->ind_buf.is_32bit) {
+ /* convert to bytes */
+ offset *= 4;
size = vertex_count;
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
(vertex_count << 16) | type |
R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
} else {
+ /* convert to bytes */
+ offset *= 2;
size = (vertex_count + 1) >> 1;
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
(vertex_count << 16) | type);
@@ -196,13 +200,13 @@ static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
(R300_VAP_PORT_IDX0 >> 2));
- OUT_BATCH_RELOC(0, rmesa->ind_buf.bo, rmesa->ind_buf.bo_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_BATCH_RELOC(0, rmesa->ind_buf.bo, rmesa->ind_buf.bo_offset + offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
OUT_BATCH(size);
} else {
OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
(R300_VAP_PORT_IDX0 >> 2));
- OUT_BATCH(rmesa->ind_buf.bo_offset);
+ OUT_BATCH(rmesa->ind_buf.bo_offset + offset);
OUT_BATCH(size);
radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
rmesa->ind_buf.bo, RADEON_GEM_DOMAIN_GTT, 0, 0);
@@ -318,7 +322,7 @@ static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
{
BATCH_LOCALS(&rmesa->radeon);
- r300_emit_scissor(rmesa->radeon.glCtx);
+ r300_emit_scissor(rmesa->radeon.glCtx);
BEGIN_BATCH(3);
OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
@@ -337,11 +341,6 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
if (type < 0 || num_verts <= 0)
return;
- if (num_verts > 65535) {
- WARN_ONCE("Can't handle more then 65535 vertices at once\n");
- return;
- }
-
/* Make space for at least 128 dwords.
* This is supposed to ensure that we can get all rendering
* commands into a single command buffer.
@@ -349,6 +348,15 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__);
if (rmesa->ind_buf.bo) {
+ GLuint first, incr, offset = 0;
+
+ if (!split_prim_inplace(prim & PRIM_MODE_MASK, &first, &incr) &&
+ num_verts > 65500) {
+ WARN_ONCE("Fixme: can't handle spliting prim %d\n", prim);
+ return;
+ }
+
+
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, 0);
if (rmesa->radeon.radeonScreen->kernel_mm) {
BEGIN_BATCH_NO_AUTOSTATE(2);
@@ -356,8 +364,34 @@ void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
END_BATCH();
}
- r300FireEB(rmesa, num_verts, type);
+
+ r300_emit_scissor(rmesa->radeon.glCtx);
+ while (num_verts > 0) {
+ int nr;
+ int align;
+
+ nr = MIN2(num_verts, 65535);
+ nr -= (nr - first) % incr;
+
+ /* get alignment for IB correct */
+ if (nr != num_verts) {
+ do {
+ align = nr * (rmesa->ind_buf.is_32bit ? 4 : 2);
+ if (align % 4)
+ nr -= incr;
+ } while(align % 4);
+ }
+ r300FireEB(rmesa, nr, type, offset);
+
+ num_verts -= nr;
+ offset += nr;
+ }
+
} else {
+ if (num_verts > 65535) {
+ WARN_ONCE("Fixme: can't handle more then 65535 vertices");
+ return;
+ }
r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
r300FireAOS(rmesa, num_verts, type);
}