summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2009-08-26 12:07:03 -0600
committerBrian Paul <[email protected]>2009-08-26 12:07:03 -0600
commit34da6024e3097684110cd1fd4da0f25adc415cd6 (patch)
tree9863d90d3fe54335426d342b7d52f3a254654faf /src/mesa
parentf8b344114f4475ba267cbba320ab1c1d755d30a6 (diff)
i965: keep track of which texture units the fragment shader accesses
We'll use this for debug/sanity checking.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c18
2 files changed, 18 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 847c44ed83a..26a64d65280 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -174,6 +174,9 @@ struct brw_fragment_program {
dri_bo *const_buffer; /** Program constant buffer/surface */
GLboolean use_const_buffer;
+
+ /** for debugging, which texture units are referenced */
+ GLbitfield tex_units_used;
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 4ee2e97f17f..c5121266f98 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -42,6 +42,12 @@
#include "shader/prog_statevars.h"
+/** An invalid texture target */
+#define TEX_TARGET_NONE NUM_TEXTURE_TARGETS
+
+/** An invalid texture unit */
+#define TEX_UNIT_NONE BRW_MAX_TEX_UNIT
+
#define FIRST_INTERNAL_TEMP MAX_NV_FRAGMENT_PROGRAM_TEMPS
#define X 0
@@ -199,8 +205,14 @@ static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c,
{
struct prog_instruction *inst = get_fp_inst(c);
- assert(tex_src_unit < BRW_MAX_TEX_UNIT);
- assert(tex_src_target < NUM_TEXTURE_TARGETS);
+ assert(tex_src_unit < BRW_MAX_TEX_UNIT ||
+ tex_src_unit == TEX_UNIT_NONE);
+ assert(tex_src_target < NUM_TEXTURE_TARGETS ||
+ tex_src_target == TEX_TARGET_NONE);
+
+ /* update mask of which texture units are referenced by this program */
+ if (tex_src_unit != TEX_UNIT_NONE)
+ c->fp->tex_units_used |= (1 << tex_src_unit);
memset(inst, 0, sizeof(*inst));
@@ -226,7 +238,7 @@ static struct prog_instruction * emit_op(struct brw_wm_compile *c,
struct prog_src_register src2 )
{
return emit_tex_op(c, op, dest, saturate,
- 0, 0, 0, /* tex unit, target, shadow */
+ TEX_UNIT_NONE, TEX_TARGET_NONE, 0, /* unit, tgt, shadow */
src0, src1, src2);
}