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authorEric Anholt <[email protected]>2013-06-20 11:53:27 -0700
committerKenneth Graunke <[email protected]>2013-06-28 13:35:23 -0700
commit27eedca3e0b9ed47545b8cea8229e3d0a732a103 (patch)
tree067c3b372c4c89356682dc2761aee3c35730bbb5 /src/mesa
parent279f0bce47be8f11d2ba2561179af166fe6c37bf (diff)
i915: Remove separate stencil code.
This was formerly-shared code for supporting gen5+. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c2
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h2
-rw-r--r--src/mesa/drivers/dri/i915/intel_fbo.c39
-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.c362
-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.h43
-rw-r--r--src/mesa/drivers/dri/i915/intel_regions.h1
-rw-r--r--src/mesa/drivers/dri/i915/intel_screen.c55
-rw-r--r--src/mesa/drivers/dri/i915/intel_screen.h8
-rw-r--r--src/mesa/drivers/dri/i915/intel_tex_image.c8
-rw-r--r--src/mesa/drivers/dri/i915/intel_tex_layout.c6
11 files changed, 21 insertions, 506 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index d3864465b26..22d0feaacf8 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -115,7 +115,6 @@ intel_init_texture_formats(struct gl_context *ctx)
/* Depth and stencil */
ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
- ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil;
/*
* This was disabled in initial FBO enabling to avoid combinations
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index 827d6c69b97..19d5436bc8b 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -499,8 +499,6 @@ intelInitContext(struct intel_context *intel,
intel->needs_ff_sync = true;
}
- intel->has_separate_stencil = intel->intelScreen->hw_has_separate_stencil;
- intel->must_use_separate_stencil = intel->intelScreen->hw_must_use_separate_stencil;
intel->has_llc = intel->intelScreen->hw_has_llc;
intel->has_swizzling = intel->intelScreen->hw_has_swizzling;
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index c7449f44087..1c8c87ddb33 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -221,8 +221,6 @@ struct intel_context
bool is_baytrail;
bool is_g4x;
bool is_945;
- bool has_separate_stencil;
- bool must_use_separate_stencil;
bool has_llc;
bool has_swizzling;
diff --git a/src/mesa/drivers/dri/i915/intel_fbo.c b/src/mesa/drivers/dri/i915/intel_fbo.c
index 83699c0549e..52beaf2c16c 100644
--- a/src/mesa/drivers/dri/i915/intel_fbo.c
+++ b/src/mesa/drivers/dri/i915/intel_fbo.c
@@ -58,12 +58,9 @@ struct intel_region*
intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
{
struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
- if (irb && irb->mt) {
- if (attIndex == BUFFER_STENCIL && irb->mt->stencil_mt)
- return irb->mt->stencil_mt->region;
- else
- return irb->mt->region;
- } else
+ if (irb && irb->mt)
+ return irb->mt->region;
+ else
return NULL;
}
@@ -197,12 +194,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
/* These aren't actual texture formats, so force them here. */
- if (intel->has_separate_stencil) {
- rb->Format = MESA_FORMAT_S8;
- } else {
- assert(!intel->must_use_separate_stencil);
- rb->Format = MESA_FORMAT_S8_Z24;
- }
+ rb->Format = MESA_FORMAT_S8_Z24;
break;
}
@@ -561,18 +553,15 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
if (depthRb)
depth_mt = depthRb->mt;
- if (stencilRb) {
+ if (stencilRb)
stencil_mt = stencilRb->mt;
- if (stencil_mt->stencil_mt)
- stencil_mt = stencil_mt->stencil_mt;
- }
if (depth_mt && stencil_mt) {
+ /* Make sure that the depth and stencil buffers are actually the same
+ * slice of the same miptree, since we only support packed
+ * depth/stencil.
+ */
if (depth_mt == stencil_mt) {
- /* For true packed depth/stencil (not faked on prefers-separate-stencil
- * hardware) we need to be sure they're the same level/layer, since
- * we'll be emitting a single packet describing the packed setup.
- */
if (depthRb->mt_level != stencilRb->mt_level ||
depthRb->mt_layer != stencilRb->mt_layer) {
fbo_incomplete(fb,
@@ -584,15 +573,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
stencilRb->mt_layer);
}
} else {
- if (!intel->has_separate_stencil) {
- fbo_incomplete(fb, "FBO incomplete: separate stencil "
- "unsupported\n");
- }
- if (stencil_mt->format != MESA_FORMAT_S8) {
- fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
- "instead of S8\n",
- _mesa_get_format_name(stencil_mt->format));
- }
+ fbo_incomplete(fb, "FBO incomplete: separate stencil unsupported\n");
}
}
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
index 8b2b3fe0578..42bfee922da 100644
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
@@ -114,38 +114,6 @@ intel_miptree_create_layout(struct intel_context *intel,
mt->physical_height0 = height0;
mt->physical_depth0 = depth0;
- if (!for_bo &&
- _mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
- (intel->must_use_separate_stencil)) {
- mt->stencil_mt = intel_miptree_create(intel,
- mt->target,
- MESA_FORMAT_S8,
- mt->first_level,
- mt->last_level,
- mt->logical_width0,
- mt->logical_height0,
- mt->logical_depth0,
- true,
- INTEL_MIPTREE_TILING_ANY);
- if (!mt->stencil_mt) {
- intel_miptree_release(&mt);
- return NULL;
- }
-
- /* Fix up the Z miptree format for how we're splitting out separate
- * stencil. Gen7 expects there to be no stencil bits in its depth buffer.
- */
- if (mt->format == MESA_FORMAT_S8_Z24) {
- mt->format = MESA_FORMAT_X8_Z24;
- } else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
- mt->format = MESA_FORMAT_Z32_FLOAT;
- mt->cpp = 4;
- } else {
- _mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
- _mesa_get_format_name(mt->format));
- }
- }
-
intel_get_texture_alignment_unit(intel, mt->format,
&mt->align_w, &mt->align_h);
@@ -168,14 +136,6 @@ intel_miptree_choose_tiling(struct intel_context *intel,
enum intel_miptree_tiling_mode requested,
struct intel_mipmap_tree *mt)
{
-
- if (format == MESA_FORMAT_S8) {
- /* The stencil buffer is W tiled. However, we request from the kernel a
- * non-tiled buffer because the GTT is incapable of W fencing.
- */
- return I915_TILING_NONE;
- }
-
/* Some usages may want only one type of tiling, like depth miptrees (Y
* tiled), or temporary BOs for uploading data once (linear).
*/
@@ -282,12 +242,6 @@ intel_miptree_create(struct intel_context *intel,
total_width = mt->total_width;
total_height = mt->total_height;
- if (format == MESA_FORMAT_S8) {
- /* Align to size of W tile, 64x64. */
- total_width = ALIGN(total_width, 64);
- total_height = ALIGN(total_height, 64);
- }
-
uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
requested_tiling,
mt);
@@ -461,7 +415,6 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
DBG("%s deleting %p\n", __FUNCTION__, *mt);
intel_region_release(&((*mt)->region));
- intel_miptree_release(&(*mt)->stencil_mt);
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
free((*mt)->level[i].slice);
@@ -511,10 +464,6 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
assert(target_to_target(image->TexObject->Target) == mt->target);
gl_format mt_format = mt->format;
- if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
- mt_format = MESA_FORMAT_S8_Z24;
- if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
- mt_format = MESA_FORMAT_Z32_FLOAT_X24S8;
if (mt->etc_format != MESA_FORMAT_NONE)
mt_format = mt->etc_format;
@@ -686,17 +635,6 @@ intel_miptree_copy_slice_sw(struct intel_context *intel,
intel_miptree_unmap(intel, dst_mt, level, slice);
intel_miptree_unmap(intel, src_mt, level, slice);
-
- /* Don't forget to copy the stencil data over, too. We could have skipped
- * passing BRW_MAP_DIRECT_BIT, but that would have meant intel_miptree_map
- * shuffling the two data sources in/out of temporary storage instead of
- * the direct mapping we get this way.
- */
- if (dst_mt->stencil_mt) {
- assert(src_mt->stencil_mt);
- intel_miptree_copy_slice_sw(intel, dst_mt->stencil_mt, src_mt->stencil_mt,
- level, slice, width, height);
- }
}
static void
@@ -726,18 +664,6 @@ intel_miptree_copy_slice(struct intel_context *intel,
width = ALIGN(width, dst_mt->align_w);
}
- /* If it's a packed depth/stencil buffer with separate stencil, the blit
- * below won't apply since we can't do the depth's Y tiling or the
- * stencil's W tiling in the blitter.
- */
- if (src_mt->stencil_mt) {
- intel_miptree_copy_slice_sw(intel,
- dst_mt, src_mt,
- level, slice,
- width, height);
- return;
- }
-
uint32_t dst_x, dst_y, src_x, src_y;
intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
@@ -792,62 +718,6 @@ intel_miptree_copy_teximage(struct intel_context *intel,
intel_obj->needs_validate = true;
}
-/**
- * \brief Get pointer offset into stencil buffer.
- *
- * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
- * must decode the tile's layout in software.
- *
- * See
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
- * Format.
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
- *
- * Even though the returned offset is always positive, the return type is
- * signed due to
- * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
- * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
- */
-static intptr_t
-intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
-{
- uint32_t tile_size = 4096;
- uint32_t tile_width = 64;
- uint32_t tile_height = 64;
- uint32_t row_size = 64 * stride;
-
- uint32_t tile_x = x / tile_width;
- uint32_t tile_y = y / tile_height;
-
- /* The byte's address relative to the tile's base addres. */
- uint32_t byte_x = x % tile_width;
- uint32_t byte_y = y % tile_height;
-
- uintptr_t u = tile_y * row_size
- + tile_x * tile_size
- + 512 * (byte_x / 8)
- + 64 * (byte_y / 8)
- + 32 * ((byte_y / 4) % 2)
- + 16 * ((byte_x / 4) % 2)
- + 8 * ((byte_y / 2) % 2)
- + 4 * ((byte_x / 2) % 2)
- + 2 * (byte_y % 2)
- + 1 * (byte_x % 2);
-
- if (swizzled) {
- /* adjust for bit6 swizzling */
- if (((byte_x / 8) % 2) == 1) {
- if (((byte_y / 8) % 2) == 0) {
- u += 64;
- } else {
- u -= 64;
- }
- }
- }
-
- return u;
-}
-
void *
intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
@@ -996,81 +866,6 @@ intel_miptree_unmap_blit(struct intel_context *intel,
}
static void
-intel_miptree_map_s8(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- map->stride = map->w;
- map->buffer = map->ptr = malloc(map->stride * map->h);
- if (!map->buffer)
- return;
-
- /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
- * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
- * invalidate is set, since we'll be writing the whole rectangle from our
- * temporary buffer back out.
- */
- if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
- uint8_t *untiled_s8_map = map->ptr;
- uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
- unsigned int image_x, image_y;
-
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
- x + image_x + map->x,
- y + image_y + map->y,
- intel->has_swizzling);
- untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
- }
- }
-
- intel_miptree_unmap_raw(intel, mt);
-
- DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
- } else {
- DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->ptr, map->stride);
- }
-}
-
-static void
-intel_miptree_unmap_s8(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- if (map->mode & GL_MAP_WRITE_BIT) {
- unsigned int image_x, image_y;
- uint8_t *untiled_s8_map = map->ptr;
- uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
- x + map->x,
- y + map->y,
- intel->has_swizzling);
- tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
- }
- }
-
- intel_miptree_unmap_raw(intel, mt);
- }
-
- free(map->buffer);
-}
-
-static void
intel_miptree_map_etc(struct intel_context *intel,
struct intel_mipmap_tree *mt,
struct intel_miptree_map *map,
@@ -1123,147 +918,6 @@ intel_miptree_unmap_etc(struct intel_context *intel,
}
/**
- * Mapping function for packed depth/stencil miptrees backed by real separate
- * miptrees for depth and stencil.
- *
- * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
- * separate from the depth buffer. Yet at the GL API level, we have to expose
- * packed depth/stencil textures and FBO attachments, and Mesa core expects to
- * be able to map that memory for texture storage and glReadPixels-type
- * operations. We give Mesa core that access by mallocing a temporary and
- * copying the data between the actual backing store and the temporary.
- */
-static void
-intel_miptree_map_depthstencil(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- struct intel_mipmap_tree *z_mt = mt;
- struct intel_mipmap_tree *s_mt = mt->stencil_mt;
- bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
- int packed_bpp = map_z32f_x24s8 ? 8 : 4;
-
- map->stride = map->w * packed_bpp;
- map->buffer = map->ptr = malloc(map->stride * map->h);
- if (!map->buffer)
- return;
-
- /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
- * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
- * invalidate is set, since we'll be writing the whole rectangle from our
- * temporary buffer back out.
- */
- if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
- uint32_t *packed_map = map->ptr;
- uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
- uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
- unsigned int s_image_x, s_image_y;
- unsigned int z_image_x, z_image_y;
-
- intel_miptree_get_image_offset(s_mt, level, slice,
- &s_image_x, &s_image_y);
- intel_miptree_get_image_offset(z_mt, level, slice,
- &z_image_x, &z_image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- int map_x = map->x + x, map_y = map->y + y;
- ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
- map_x + s_image_x,
- map_y + s_image_y,
- intel->has_swizzling);
- ptrdiff_t z_offset = ((map_y + z_image_y) *
- (z_mt->region->pitch / 4) +
- (map_x + z_image_x));
- uint8_t s = s_map[s_offset];
- uint32_t z = z_map[z_offset];
-
- if (map_z32f_x24s8) {
- packed_map[(y * map->w + x) * 2 + 0] = z;
- packed_map[(y * map->w + x) * 2 + 1] = s;
- } else {
- packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
- }
- }
- }
-
- intel_miptree_unmap_raw(intel, s_mt);
- intel_miptree_unmap_raw(intel, z_mt);
-
- DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
- __FUNCTION__,
- map->x, map->y, map->w, map->h,
- z_mt, map->x + z_image_x, map->y + z_image_y,
- s_mt, map->x + s_image_x, map->y + s_image_y,
- map->ptr, map->stride);
- } else {
- DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->ptr, map->stride);
- }
-}
-
-static void
-intel_miptree_unmap_depthstencil(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- struct intel_mipmap_tree *z_mt = mt;
- struct intel_mipmap_tree *s_mt = mt->stencil_mt;
- bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-
- if (map->mode & GL_MAP_WRITE_BIT) {
- uint32_t *packed_map = map->ptr;
- uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
- uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
- unsigned int s_image_x, s_image_y;
- unsigned int z_image_x, z_image_y;
-
- intel_miptree_get_image_offset(s_mt, level, slice,
- &s_image_x, &s_image_y);
- intel_miptree_get_image_offset(z_mt, level, slice,
- &z_image_x, &z_image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
- x + s_image_x + map->x,
- y + s_image_y + map->y,
- intel->has_swizzling);
- ptrdiff_t z_offset = ((y + z_image_y) *
- (z_mt->region->pitch / 4) +
- (x + z_image_x));
-
- if (map_z32f_x24s8) {
- z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
- s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
- } else {
- uint32_t packed = packed_map[y * map->w + x];
- s_map[s_offset] = packed >> 24;
- z_map[z_offset] = packed;
- }
- }
- }
-
- intel_miptree_unmap_raw(intel, s_mt);
- intel_miptree_unmap_raw(intel, z_mt);
-
- DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
- __FUNCTION__,
- map->x, map->y, map->w, map->h,
- z_mt, _mesa_get_format_name(z_mt->format),
- map->x + z_image_x, map->y + z_image_y,
- s_mt, map->x + s_image_x, map->y + s_image_y,
- map->ptr, map->stride);
- }
-
- free(map->buffer);
-}
-
-/**
* Create and attach a map to the miptree at (level, slice). Return the
* attached map.
*/
@@ -1331,13 +985,9 @@ intel_miptree_map(struct intel_context *intel,
return;
}
- if (mt->format == MESA_FORMAT_S8) {
- intel_miptree_map_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(mode & BRW_MAP_DIRECT_BIT)) {
+ if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_map_depthstencil(intel, mt, map, level, slice);
}
/* See intel_miptree_blit() for details on the 32k pitch limit. */
else if (intel->has_llc &&
@@ -1376,13 +1026,9 @@ intel_miptree_unmap(struct intel_context *intel,
DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
mt, _mesa_get_format_name(mt->format), level, slice);
- if (mt->format == MESA_FORMAT_S8) {
- intel_miptree_unmap_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(map->mode & BRW_MAP_DIRECT_BIT)) {
+ if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
} else if (map->mt) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);
} else {
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
index 55dd7b5a480..e4cb6264bbb 100644
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
@@ -158,13 +158,6 @@ struct intel_mipmap_tree
* Generally, this is just the same as the gl_texture_image->TexFormat or
* gl_renderbuffer->Format.
*
- * However, for textures and renderbuffers with packed depth/stencil formats
- * on hardware where we want or need to use separate stencil, there will be
- * two miptrees for storing the data. If the depthstencil texture or rb is
- * MESA_FORMAT_Z32_FLOAT_X24S8, then mt->format will be
- * MESA_FORMAT_Z32_FLOAT, otherwise for MESA_FORMAT_S8_Z24 objects it will be
- * MESA_FORMAT_X8_Z24.
- *
* For ETC1/ETC2 textures, this is one of the uncompressed mesa texture
* formats if the hardware lacks support for ETC1/ETC2. See @ref wraps_etc.
*/
@@ -232,18 +225,6 @@ struct intel_mipmap_tree
*/
uint32_t offset;
- /**
- * \brief Stencil miptree for depthstencil textures.
- *
- * This miptree is used for depthstencil textures and renderbuffers that
- * require separate stencil. It always has the true copy of the stencil
- * bits, regardless of mt->format.
- *
- * \see intel_miptree_map_depthstencil()
- * \see intel_miptree_unmap_depthstencil()
- */
- struct intel_mipmap_tree *stencil_mt;
-
/* These are also refcounted:
*/
GLuint refcount;
@@ -361,30 +342,6 @@ intel_miptree_copy_teximage(struct intel_context *intel,
struct intel_texture_image *intelImage,
struct intel_mipmap_tree *dst_mt, bool invalidate);
-/**
- * Copy the stencil data from \c mt->stencil_mt->region to \c mt->region for
- * the given miptree slice.
- *
- * \see intel_mipmap_tree::stencil_mt
- */
-void
-intel_miptree_s8z24_scatter(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- uint32_t level,
- uint32_t slice);
-
-/**
- * Copy the stencil data in \c mt->stencil_mt->region to \c mt->region for the
- * given miptree slice.
- *
- * \see intel_mipmap_tree::stencil_mt
- */
-void
-intel_miptree_s8z24_gather(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- uint32_t level,
- uint32_t layer);
-
/**\}*/
/* i915_mipmap_tree.c:
diff --git a/src/mesa/drivers/dri/i915/intel_regions.h b/src/mesa/drivers/dri/i915/intel_regions.h
index 1fb6b275772..5c612a925b9 100644
--- a/src/mesa/drivers/dri/i915/intel_regions.h
+++ b/src/mesa/drivers/dri/i915/intel_regions.h
@@ -149,7 +149,6 @@ struct __DRIimageRec {
GLuint height;
GLuint tile_x;
GLuint tile_y;
- bool has_depthstencil;
void *data;
};
diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c
index 4a7d1cadc1d..180daee00da 100644
--- a/src/mesa/drivers/dri/i915/intel_screen.c
+++ b/src/mesa/drivers/dri/i915/intel_screen.c
@@ -316,7 +316,6 @@ intel_setup_image_from_dimensions(__DRIimage *image)
image->height = image->region->height;
image->tile_x = 0;
image->tile_y = 0;
- image->has_depthstencil = false;
}
static inline uint32_t
@@ -398,7 +397,6 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
intel_region_reference(&image->region, irb->mt->region);
intel_setup_image_from_dimensions(image);
image->dri_format = intel_dri_format(image->format);
- image->has_depthstencil = irb->mt->stencil_mt? true : false;
rb->NeedsFinishRenderTexture = true;
return image;
@@ -453,7 +451,6 @@ intel_create_image_from_texture(__DRIcontext *context, int target,
image->data = loaderPrivate;
intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
image->dri_format = intel_dri_format(image->format);
- image->has_depthstencil = iobj->mt->stencil_mt? true : false;
if (image->dri_format == MESA_FORMAT_NONE) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
free(image);
@@ -565,7 +562,6 @@ intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
image->height = orig_image->height;
image->tile_x = orig_image->tile_x;
image->tile_y = orig_image->tile_y;
- image->has_depthstencil = orig_image->has_depthstencil;
image->data = loaderPrivate;
memcpy(image->strides, orig_image->strides, sizeof(image->strides));
@@ -849,20 +845,13 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
if (mesaVis->depthBits == 24) {
assert(mesaVis->stencilBits == 8);
- if (screen->hw_has_separate_stencil) {
- rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
- rb = intel_create_private_renderbuffer(MESA_FORMAT_S8);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
- } else {
- /*
- * Use combined depth/stencil. Note that the renderbuffer is
- * attached to two attachment points.
- */
- rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
- }
+ /*
+ * Use combined depth/stencil. Note that the renderbuffer is
+ * attached to two attachment points.
+ */
+ rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
@@ -976,31 +965,6 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
return true;
}
-/**
- * Override intel_screen.hw_has_separate_stencil with environment variable
- * INTEL_SEPARATE_STENCIL.
- *
- * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
- * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
- * is ignored.
- */
-static void
-intel_override_separate_stencil(struct intel_screen *screen)
-{
- const char *s = getenv("INTEL_SEPARATE_STENCIL");
- if (!s) {
- return;
- } else if (!strncmp("0", s, 2)) {
- screen->hw_has_separate_stencil = false;
- } else if (!strncmp("1", s, 2)) {
- screen->hw_has_separate_stencil = true;
- } else {
- fprintf(stderr,
- "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
- "invalid value and is ignored", s);
- }
-}
-
static bool
intel_detect_swizzling(struct intel_screen *screen)
{
@@ -1222,9 +1186,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
intelScreen->gen = 2;
}
- intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
- intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
-
int has_llc = 0;
bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
&has_llc);
@@ -1233,8 +1194,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
else if (!success && intelScreen->gen >= 6)
intelScreen->hw_has_llc = true;
- intel_override_separate_stencil(intelScreen);
-
intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
set_max_gl_versions(intelScreen);
diff --git a/src/mesa/drivers/dri/i915/intel_screen.h b/src/mesa/drivers/dri/i915/intel_screen.h
index 188e2c09c99..4ce8a071b77 100644
--- a/src/mesa/drivers/dri/i915/intel_screen.h
+++ b/src/mesa/drivers/dri/i915/intel_screen.h
@@ -49,14 +49,6 @@ struct intel_screen
bool no_hw;
- /*
- * The hardware hiz and separate stencil fields are needed in intel_screen,
- * rather than solely in intel_context, because glXCreatePbuffer and
- * glXCreatePixmap are not passed a GLXContext.
- */
- bool hw_has_separate_stencil;
- bool hw_must_use_separate_stencil;
-
bool hw_has_llc;
bool hw_has_swizzling;
diff --git a/src/mesa/drivers/dri/i915/intel_tex_image.c b/src/mesa/drivers/dri/i915/intel_tex_image.c
index c5754c4572e..c6f3e903af9 100644
--- a/src/mesa/drivers/dri/i915/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i915/intel_tex_image.c
@@ -367,14 +367,6 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
if (image == NULL)
return;
- /* Disallow depth/stencil textures: we don't have a way to pass the
- * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
- */
- if (image->has_depthstencil) {
- _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
- return;
- }
-
intel_set_texture_image_region(ctx, texImage, image->region,
target, image->internal_format,
image->format, image->offset,
diff --git a/src/mesa/drivers/dri/i915/intel_tex_layout.c b/src/mesa/drivers/dri/i915/intel_tex_layout.c
index fbb6520e7a1..eea5441b22b 100644
--- a/src/mesa/drivers/dri/i915/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/intel_tex_layout.c
@@ -74,9 +74,6 @@ intel_horizontal_texture_alignment_unit(struct intel_context *intel,
return i;
}
- if (format == MESA_FORMAT_S8)
- return 8;
-
/* The depth alignment requirements in the table above are for rendering to
* depth miplevels using the LOD control fields. We don't use LOD control
* fields, and instead use page offsets plus intra-tile x/y offsets, which
@@ -123,9 +120,6 @@ intel_vertical_texture_alignment_unit(struct intel_context *intel,
if (_mesa_is_format_compressed(format))
return 4;
- if (format == MESA_FORMAT_S8)
- return intel->gen >= 7 ? 8 : 4;
-
GLenum base_format = _mesa_get_format_base_format(format);
if (intel->gen >= 6 &&