diff options
author | Marek Olšák <maraeo@gmail.com> | 2012-10-28 14:24:53 +0100 |
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committer | Marek Olšák <maraeo@gmail.com> | 2012-10-31 01:58:26 +0100 |
commit | 2266b1df231ccb408d7ad2b4d5f9db850045248c (patch) | |
tree | 062a09367e96daa92c4e4f628c2150d4f3e52b06 /src/mesa | |
parent | 39a0223a87ba156decfa523ad8e171769eb18d6e (diff) |
mesa: remove EXT_separate_specular_color extension enable flag
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/extensions.c | 3 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2860c1b01f6..b417774710b 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -189,7 +189,7 @@ static const struct extension extension_table[] = { { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 }, { "GL_EXT_secondary_color", o(EXT_secondary_color), GLL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 }, - { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GLL, 1997 }, + { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 }, { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GLL, 2002 }, { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 }, { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 }, @@ -357,7 +357,6 @@ name_to_offset(const char* name) * XXX: Should these defaults also apply to GLES? */ static const size_t default_extensions[] = { - o(EXT_separate_specular_color), o(EXT_texture3D), o(OES_standard_derivatives), diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 436108e162b..cc3d5f6fa2c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3012,7 +3012,6 @@ struct gl_extensions GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; GLboolean EXT_separate_shader_objects; - GLboolean EXT_separate_specular_color; GLboolean EXT_stencil_two_side; GLboolean EXT_texture3D; GLboolean EXT_texture_array; |