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authorIan Romanick <[email protected]>2011-08-29 13:34:52 -0700
committerIan Romanick <[email protected]>2011-09-06 12:09:20 -0700
commit559241d48c01ad36e1ea18e6c44aa5bc587d3002 (patch)
treea9fb50e73b2421dc69e5401f71e80ec7f61d0924 /src/mesa
parentede7d9fff504db3a4790b0e55d247f85ef22d045 (diff)
mesa: Remove GL_COLOR_INDEX from base format assertions
_mesa_make_temp_float_image can't work on color-index textures, but there is no such thing as a color-index texture anymore. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/texstore.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e9915a7f070..2cdc8ed6740 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -340,7 +340,6 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
logicalBaseFormat == GL_LUMINANCE ||
logicalBaseFormat == GL_ALPHA ||
logicalBaseFormat == GL_INTENSITY ||
- logicalBaseFormat == GL_COLOR_INDEX ||
logicalBaseFormat == GL_DEPTH_COMPONENT);
ASSERT(textureBaseFormat == GL_RGBA ||
@@ -351,7 +350,6 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
textureBaseFormat == GL_LUMINANCE ||
textureBaseFormat == GL_ALPHA ||
textureBaseFormat == GL_INTENSITY ||
- textureBaseFormat == GL_COLOR_INDEX ||
textureBaseFormat == GL_DEPTH_COMPONENT);
tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth