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authorNeil Roberts <[email protected]>2014-03-07 18:05:47 +0000
committerKristian Høgsberg <[email protected]>2014-03-12 14:40:47 -0700
commit551d459af421a2eb937e9e16301bb64da4624f89 (patch)
treeba2399deac65bbb2ce5d913d3936db145ff632a6 /src/mesa
parent4b17dff3e5128bef67ea79d20624e878c3b48729 (diff)
Add the EGL_MESA_configless_context extension
This extension provides a way for an application to render to multiple surfaces with different buffer formats without having to use multiple contexts. An EGLContext can be created without an EGLConfig by passing EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces that can be used with the context apart from that they must be using the same EGLDisplay. _mesa_initialze_context can now take a NULL gl_config which will mark the context as ‘configless’. It will memset the visual to zero in that case. Previously the i965 and i915 drivers were explicitly creating a zeroed visual whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the context is configless because it affects the initial value to use for glDrawBuffer. The first time the context is bound it will set the initial value for configless contexts depending on whether the framebuffer used is double-buffered. Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c6
-rw-r--r--src/mesa/main/context.c82
-rw-r--r--src/mesa/main/mtypes.h6
4 files changed, 68 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index 0cb1fea523b..a6057d3334e 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -410,7 +410,6 @@ intelInitContext(struct intel_context *intel,
__DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct intel_screen *intelScreen = sPriv->driverPrivate;
int bo_reuse_mode;
- struct gl_config visual;
/* Can't rely on invalidate events, fall back to glViewport hack */
if (!driContextPriv->driScreenPriv->dri2.useInvalidate)
@@ -418,11 +417,6 @@ intelInitContext(struct intel_context *intel,
else
functions->Viewport = intel_viewport;
- if (mesaVis == NULL) {
- memset(&visual, 0, sizeof visual);
- mesaVis = &visual;
- }
-
intel->intelScreen = intelScreen;
if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx,
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index c9719f5bde6..de58d515ddb 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -584,7 +584,6 @@ brwCreateContext(gl_api api,
struct intel_screen *screen = sPriv->driverPrivate;
const struct brw_device_info *devinfo = screen->devinfo;
struct dd_function_table functions;
- struct gl_config visual;
/* Only allow the __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flag if the kernel
* provides us with context reset notifications.
@@ -651,11 +650,6 @@ brwCreateContext(gl_api api,
struct gl_context *ctx = &brw->ctx;
- if (mesaVis == NULL) {
- memset(&visual, 0, sizeof visual);
- mesaVis = &visual;
- }
-
if (!_mesa_initialize_context(ctx, api, mesaVis, shareCtx, &functions)) {
*dri_ctx_error = __DRI_CTX_ERROR_NO_MEMORY;
fprintf(stderr, "%s: failed to init mesa context\n", __FUNCTION__);
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 5b77ce103d2..cd009c11597 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1013,7 +1013,8 @@ _mesa_initialize_dispatch_tables(struct gl_context *ctx)
*
* \param ctx the context to initialize
* \param api the GL API type to create the context for
- * \param visual describes the visual attributes for this context
+ * \param visual describes the visual attributes for this context or NULL to
+ * create a configless context
* \param share_list points to context to share textures, display lists,
* etc with, or NULL
* \param driverFunctions table of device driver functions for this context
@@ -1033,12 +1034,20 @@ _mesa_initialize_context(struct gl_context *ctx,
assert(driverFunctions->FreeTextureImageBuffer);
ctx->API = api;
- ctx->Visual = *visual;
ctx->DrawBuffer = NULL;
ctx->ReadBuffer = NULL;
ctx->WinSysDrawBuffer = NULL;
ctx->WinSysReadBuffer = NULL;
+ if (visual) {
+ ctx->Visual = *visual;
+ ctx->HasConfig = GL_TRUE;
+ }
+ else {
+ memset(&ctx->Visual, 0, sizeof ctx->Visual);
+ ctx->HasConfig = GL_FALSE;
+ }
+
if (_mesa_is_desktop_gl(ctx)) {
_mesa_override_gl_version(ctx);
}
@@ -1145,7 +1154,8 @@ fail:
* the rendering context.
*
* \param api the GL API type to create the context for
- * \param visual a struct gl_config pointer (we copy the struct contents)
+ * \param visual a struct gl_config pointer (we copy the struct contents) or
+ * NULL to create a configless context
* \param share_list another context to share display lists with or NULL
* \param driverFunctions points to the dd_function_table into which the
* driver has plugged in all its special functions.
@@ -1160,8 +1170,6 @@ _mesa_create_context(gl_api api,
{
struct gl_context *ctx;
- ASSERT(visual);
-
ctx = calloc(1, sizeof(struct gl_context));
if (!ctx)
return NULL;
@@ -1475,6 +1483,54 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
}
}
+static void
+handle_first_current(struct gl_context *ctx)
+{
+ GLenum buffer;
+ GLint bufferIndex;
+
+ assert(ctx->Version > 0);
+
+ ctx->Extensions.String = _mesa_make_extension_string(ctx);
+
+ check_context_limits(ctx);
+
+ /* According to GL_MESA_configless_context the default value of
+ * glDrawBuffers depends on the config of the first surface it is bound to.
+ * For GLES it is always GL_BACK which has a magic interpretation */
+ if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) {
+ if (ctx->DrawBuffer != _mesa_get_incomplete_framebuffer()) {
+ if (ctx->DrawBuffer->Visual.doubleBufferMode)
+ buffer = GL_BACK;
+ else
+ buffer = GL_FRONT;
+
+ _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */);
+ }
+
+ if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) {
+ if (ctx->ReadBuffer->Visual.doubleBufferMode) {
+ buffer = GL_BACK;
+ bufferIndex = BUFFER_BACK_LEFT;
+ }
+ else {
+ buffer = GL_FRONT;
+ bufferIndex = BUFFER_FRONT_LEFT;
+ }
+
+ _mesa_readbuffer(ctx, buffer, bufferIndex);
+ }
+ }
+
+ /* We can use this to help debug user's problems. Tell them to set
+ * the MESA_INFO env variable before running their app. Then the
+ * first time each context is made current we'll print some useful
+ * information.
+ */
+ if (_mesa_getenv("MESA_INFO")) {
+ _mesa_print_info(ctx);
+ }
+}
/**
* Bind the given context to the given drawBuffer and readBuffer and
@@ -1567,21 +1623,7 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (newCtx->FirstTimeCurrent) {
- assert(newCtx->Version > 0);
-
- newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
-
- check_context_limits(newCtx);
-
- /* We can use this to help debug user's problems. Tell them to set
- * the MESA_INFO env variable before running their app. Then the
- * first time each context is made current we'll print some useful
- * information.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_print_info(newCtx);
- }
-
+ handle_first_current(newCtx);
newCtx->FirstTimeCurrent = GL_FALSE;
}
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7c83d664f60..c6d90c57978 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4212,6 +4212,12 @@ struct gl_context
GLboolean FirstTimeCurrent;
/*@}*/
+ /**
+ * False if this context was created without a config. This is needed
+ * because the initial state of glDrawBuffers depends on this
+ */
+ GLboolean HasConfig;
+
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;