diff options
author | Roland Scheidegger <[email protected]> | 2009-12-08 19:26:20 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2009-12-08 19:26:20 +0100 |
commit | 4ebc54795dc93f7eee200312abfa2da1b49506e3 (patch) | |
tree | 3303b9bd235763ddfe55603f3e16d54fc41d83c5 /src/mesa | |
parent | bc7567d9665924650c43c661d07ae9a922554bee (diff) | |
parent | ee1720b99dfb5964962f2346406a4e3e88374a68 (diff) |
Merge branch 'gallium-strict-aliasing'
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/imports.c | 17 | ||||
-rw-r--r-- | src/mesa/main/macros.h | 11 | ||||
-rw-r--r-- | src/mesa/shader/prog_execute.c | 50 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_pixeltransfer.c | 4 |
4 files changed, 47 insertions, 35 deletions
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index c9e00cf7528..f2ef84f35c1 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -460,7 +460,7 @@ _mesa_inv_sqrtf(float n) #if 0 /* not used, see below -BP */ float r3, x3, y3; #endif - union { float f; unsigned int i; } u; + fi_type u; unsigned int magic; /* @@ -649,10 +649,10 @@ _mesa_bitcount(unsigned int n) GLhalfARB _mesa_float_to_half(float val) { - const int flt = *((int *) (void *) &val); - const int flt_m = flt & 0x7fffff; - const int flt_e = (flt >> 23) & 0xff; - const int flt_s = (flt >> 31) & 0x1; + const fi_type fi = {val}; + const int flt_m = fi.i & 0x7fffff; + const int flt_e = (fi.i >> 23) & 0xff; + const int flt_s = (fi.i >> 31) & 0x1; int s, e, m = 0; GLhalfARB result; @@ -739,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val) const int m = val & 0x3ff; const int e = (val >> 10) & 0x1f; const int s = (val >> 15) & 0x1; - int flt_m, flt_e, flt_s, flt; + int flt_m, flt_e, flt_s; + fi_type fi; float result; /* sign bit */ @@ -774,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val) flt_m = m << 13; } - flt = (flt_s << 31) | (flt_e << 23) | flt_m; - result = *((float *) (void *) &flt); + fi.i = (flt_s << 31) | (flt_e << 23) | flt_m; + result = fi.f; return result; } diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 3d9a1aba98d..f0ea463fb92 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -202,17 +202,12 @@ do { \ #endif /** - * Copy a 4-element float vector (avoid using FPU registers) - * XXX Could use two 64-bit moves on 64-bit systems + * Copy a 4-element float vector + * memcpy seems to be most efficient */ #define COPY_4FV( DST, SRC ) \ do { \ - const GLuint *_s = (const GLuint *) (SRC); \ - GLuint *_d = (GLuint *) (DST); \ - _d[0] = _s[0]; \ - _d[1] = _s[1]; \ - _d[2] = _s[2]; \ - _d[3] = _s[3]; \ + _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 192d39aed1e..038ce0b4f00 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -54,8 +54,18 @@ * Set x to positive or negative infinity. */ #if defined(USE_IEEE) || defined(_WIN32) -#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 ) -#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 ) +#define SET_POS_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0x7F800000; \ + x = fi.f; \ + } while (0) +#define SET_NEG_INFINITY(x) \ + do { \ + fi_type fi; \ + fi.i = 0xFF800000; \ + x = fi.f; \ + } while (0) #elif defined(VMS) #define SET_POS_INFINITY(x) x = __MAXFLOAT #define SET_NEG_INFINITY(x) x = -__MAXFLOAT @@ -1635,11 +1645,12 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP2H: /* unpack two 16-bit floats */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; GLhalfNV hx, hy; fetch_vector1(&inst->SrcReg[0], machine, a); - hx = rawBits[0] & 0xffff; - hy = rawBits[0] >> 16; + fi.f = a[0]; + hx = fi.i & 0xffff; + hy = fi.i >> 16; result[0] = result[2] = _mesa_half_to_float(hx); result[1] = result[3] = _mesa_half_to_float(hy); store_vector4(inst, machine, result); @@ -1648,11 +1659,12 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP2US: /* unpack two GLushorts */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; GLushort usx, usy; fetch_vector1(&inst->SrcReg[0], machine, a); - usx = rawBits[0] & 0xffff; - usy = rawBits[0] >> 16; + fi.f = a[0]; + usx = fi.i & 0xffff; + usy = fi.i >> 16; result[0] = result[2] = usx * (1.0f / 65535.0f); result[1] = result[3] = usy * (1.0f / 65535.0f); store_vector4(inst, machine, result); @@ -1661,24 +1673,26 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_UP4B: /* unpack four GLbytes */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F; - result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F; - result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F; - result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F; + fi.f = a[0]; + result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F; + result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F; + result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F; + result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F; store_vector4(inst, machine, result); } break; case OPCODE_UP4UB: /* unpack four GLubytes */ { GLfloat a[4], result[4]; - const GLuint *rawBits = (const GLuint *) a; + fi_type fi; fetch_vector1(&inst->SrcReg[0], machine, a); - result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F; - result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F; - result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F; - result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F; + fi.f = a[0]; + result[0] = ((fi.i >> 0) & 0xff) / 255.0F; + result[1] = ((fi.i >> 8) & 0xff) / 255.0F; + result[2] = ((fi.i >> 16) & 0xff) / 255.0F; + result[3] = ((fi.i >> 24) & 0xff) / 255.0F; store_vector4(inst, machine, result); } break; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 4b35f59cc2f..6a5854e9ba5 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -162,12 +162,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) */ for (i = 0; i < texSize; i++) { for (j = 0; j < texSize; j++) { + union util_color uc; int k = (i * texSize + j); ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize]; ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize]; ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize]; ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize]; - util_pack_color_ub(r, g, b, a, pt->format, dest + k); + util_pack_color_ub(r, g, b, a, pt->format, &uc); + *(dest + k) = uc.ui; } } |