diff options
author | Kristian Høgsberg <[email protected]> | 2010-05-10 15:58:06 -0400 |
---|---|---|
committer | Kristian Høgsberg <[email protected]> | 2010-05-10 17:48:11 -0400 |
commit | 32942d2b1c80d3f16048d6acfedf7dbcf5e2f8cb (patch) | |
tree | b21eb6a99d734513828fff9aa0ac0f4c08b6673a /src/mesa | |
parent | 2d00d16da7f5d2255cb37b48edaf4cbb9ca7e930 (diff) |
intel: Mark frontbuffer dirty in intel_prepare_render()
Now that we have intel_prepare_render() in place, we can use it to mark
the front buffer dirty if we're rendering to the front buffer once we
get there.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 8c947c41b44..8a38ac12aa0 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -403,6 +403,13 @@ intel_prepare_render(struct intel_context *intel) intel_update_renderbuffers(driContext, drawable); driContext->dri2.read_stamp = drawable->dri2.stamp; } + + /* If we're currently rendering to the front buffer, the rendering + * that will happen next will probably dirty the front buffer. So + * mark it as dirty here. + */ + if (intel->is_front_buffer_rendering) + intel->front_buffer_dirty = GL_TRUE; } void @@ -494,15 +501,7 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) (*screen->dri2.loader->flushFrontBuffer)(driContext->driDrawablePriv, driContext->driDrawablePriv->loaderPrivate); - /* Only clear the dirty bit if front-buffer rendering is no longer - * enabled. This is done so that the dirty bit can only be set in - * glDrawBuffer. Otherwise the dirty bit would have to be set at - * each of N places that do rendering. This has worse performances, - * but it is much easier to get correct. - */ - if (!intel->is_front_buffer_rendering) { - intel->front_buffer_dirty = GL_FALSE; - } + intel->front_buffer_dirty = GL_FALSE; } } } |