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authorJason Ekstrand <[email protected]>2015-03-16 15:08:04 -0700
committerJason Ekstrand <[email protected]>2015-03-17 17:11:05 -0700
commit27bf37ba05b69ebf6f373d1637a26b4839265921 (patch)
tree509fb09d09c68b0c436092c07e04d13722e11e56 /src/mesa
parent1be862c0c4965a0184908df736a30d354498ba3d (diff)
nir/peephole_select: Allow uniform/input loads and load_const
Shader-db results on HSW: total instructions in shared programs: 4174156 -> 4157291 (-0.40%) instructions in affected programs: 145397 -> 128532 (-11.60%) helped: 383 HURT: 0 GAINED: 20 LOST: 22 There are two more tests lost than gained. However, comparing this with GLSL IR vs. NIR results, the overall delta is reduced from 85/44 gained/lost on current master to 71/32 with this commit. Therefore, I think it's probably a boon since we are getting "closer" to where we were before. Reviewed-by: Connor Abbott <[email protected]>
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