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authorKenneth Graunke <[email protected]>2014-04-06 23:25:00 -0700
committerKenneth Graunke <[email protected]>2014-04-08 00:02:03 -0700
commit169c645f12337cdc3e02b628f9cde6a9fb72acc2 (patch)
tree6495da83c2faef2f37016d0a343947b4189dde7d /src/mesa
parent40d9337406709d0e5e143c51dc5d57921a91aab9 (diff)
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
The next few patches will introduce an optimization that only works when integers are not represented as floating point values. v2: Re-word-wrap a line, as requested by Ian Romanick. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp3
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp3
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp4
4 files changed, 8 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ca448d02fb3..d8eecb39403 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -202,7 +202,8 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
) || progress;
progress = do_common_optimization(shader->base.ir, true, true, 32,
- &ctx->ShaderCompilerOptions[stage])
+ &ctx->ShaderCompilerOptions[stage],
+ ctx->Const.NativeIntegers)
|| progress;
} while (progress);
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 1d2ad604b5c..e41dcefb0c6 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -1344,7 +1344,8 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
const struct gl_shader_compiler_options *options =
&ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
- while (do_common_optimization(p.shader->ir, false, false, 32, options))
+ while (do_common_optimization(p.shader->ir, false, false, 32, options,
+ ctx->Const.NativeIntegers))
;
reparent_ir(p.shader->ir, p.shader->ir);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 0923357b1bb..675e58e2a97 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -3008,7 +3008,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = do_common_optimization(ir, true, true,
options->MaxUnrollIterations,
- options)
+ options, ctx->Const.NativeIntegers)
|| progress;
progress = lower_quadop_vector(ir, true) || progress;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index c3e36eceab4..28e8f1ecbc5 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5358,7 +5358,9 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
progress = do_common_optimization(ir, true, true,
- options->MaxUnrollIterations, options)
+ options->MaxUnrollIterations,
+ options,
+ ctx->Const.NativeIntegers)
|| progress;
progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;