diff options
author | Samuel Pitoiset <[email protected]> | 2017-06-05 15:03:30 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-06-07 11:03:57 +0200 |
commit | cb1d5f46395598c56818a04aadc5353ff1971a02 (patch) | |
tree | a1759ce2cf94256bba4f70370edf247c70cda812 /src/mesa | |
parent | 63a60584d1077e3099c872d355ccda26d0d99c55 (diff) |
mesa: add 'no_error' parameter to blit_framebuffer()
The whole GLES3 block has been moved before the buffer validation
checks.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/blit.c | 192 |
1 files changed, 95 insertions, 97 deletions
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c index 2c0300eab3d..970c3573354 100644 --- a/src/mesa/main/blit.c +++ b/src/mesa/main/blit.c @@ -182,12 +182,8 @@ blit_framebuffer(struct gl_context *ctx, struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter, const char *func) + GLbitfield mask, GLenum filter, bool no_error, const char *func) { - const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_STENCIL_BUFFER_BIT); - FLUSH_VERTICES(ctx, 0); /* Update completeness status of readFb and drawFb. */ @@ -203,39 +199,99 @@ blit_framebuffer(struct gl_context *ctx, return; } - /* check for complete framebuffers */ - if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || - readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "%s(incomplete draw/read buffers)", func); - return; - } + if (!no_error) { + const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT | + GL_DEPTH_BUFFER_BIT | + GL_STENCIL_BUFFER_BIT); - if (!is_valid_blit_filter(ctx, filter)) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid filter %s)", func, - _mesa_enum_to_string(filter)); - return; - } + /* check for complete framebuffers */ + if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || + readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, + "%s(incomplete draw/read buffers)", func); + return; + } - if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT || - filter == GL_SCALED_RESOLVE_NICEST_EXT) && - (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s: invalid samples)", func, - _mesa_enum_to_string(filter)); - return; - } + if (!is_valid_blit_filter(ctx, filter)) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid filter %s)", func, + _mesa_enum_to_string(filter)); + return; + } - if (mask & ~legalMaskBits) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid mask bits set)", func); - return; - } + if ((filter == GL_SCALED_RESOLVE_FASTEST_EXT || + filter == GL_SCALED_RESOLVE_NICEST_EXT) && + (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(%s: invalid samples)", func, + _mesa_enum_to_string(filter)); + return; + } - /* depth/stencil must be blitted with nearest filtering */ - if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) - && filter != GL_NEAREST) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(depth/stencil requires GL_NEAREST filter)", func); - return; + if (mask & ~legalMaskBits) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid mask bits set)", func); + return; + } + + /* depth/stencil must be blitted with nearest filtering */ + if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) + && filter != GL_NEAREST) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(depth/stencil requires GL_NEAREST filter)", func); + return; + } + + if (_mesa_is_gles3(ctx)) { + /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES + * 3.0.1 spec says: + * + * "If SAMPLE_BUFFERS for the draw framebuffer is greater than + * zero, an INVALID_OPERATION error is generated." + */ + if (drawFb->Visual.samples > 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(destination samples must be 0)", func); + return; + } + + /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES + * 3.0.1 spec says: + * + * "If SAMPLE_BUFFERS for the read framebuffer is greater than + * zero, no copy is performed and an INVALID_OPERATION error is + * generated if the formats of the read and draw framebuffers are + * not identical or if the source and destination rectangles are + * not defined with the same (X0, Y0) and (X1, Y1) bounds." + * + * The format check was made above because desktop OpenGL has the same + * requirement. + */ + if (readFb->Visual.samples > 0 + && (srcX0 != dstX0 || srcY0 != dstY0 + || srcX1 != dstX1 || srcY1 != dstY1)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(bad src/dst multisample region)", func); + return; + } + } else { + if (readFb->Visual.samples > 0 && + drawFb->Visual.samples > 0 && + readFb->Visual.samples != drawFb->Visual.samples) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(mismatched samples)", func); + return; + } + + /* extra checks for multisample copies... */ + if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) && + (filter == GL_NEAREST || filter == GL_LINEAR)) { + /* src and dest region sizes must be the same */ + if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) || + abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(bad src/dst multisample region sizes)", func); + return; + } + } + } } /* get color read/draw renderbuffers */ @@ -253,8 +309,7 @@ blit_framebuffer(struct gl_context *ctx, */ if (!colorReadRb || numColorDrawBuffers == 0) { mask &= ~GL_COLOR_BUFFER_BIT; - } - else { + } else if (!no_error) { for (i = 0; i < numColorDrawBuffers; i++) { colorDrawRb = drawFb->_ColorDrawBuffers[i]; if (!colorDrawRb) @@ -331,8 +386,7 @@ blit_framebuffer(struct gl_context *ctx, */ if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_STENCIL_BUFFER_BIT; - } - else { + } else if (!no_error) { int read_z_bits, draw_z_bits; if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { @@ -385,8 +439,7 @@ blit_framebuffer(struct gl_context *ctx, */ if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_DEPTH_BUFFER_BIT; - } - else { + } else if (!no_error) { int read_s_bit, draw_s_bit; if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { @@ -420,61 +473,6 @@ blit_framebuffer(struct gl_context *ctx, } } - - if (_mesa_is_gles3(ctx)) { - /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES - * 3.0.1 spec says: - * - * "If SAMPLE_BUFFERS for the draw framebuffer is greater than zero, - * an INVALID_OPERATION error is generated." - */ - if (drawFb->Visual.samples > 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(destination samples must be 0)", func); - return; - } - - /* Page 194 (page 206 of the PDF) in section 4.3.2 of the OpenGL ES - * 3.0.1 spec says: - * - * "If SAMPLE_BUFFERS for the read framebuffer is greater than zero, - * no copy is performed and an INVALID_OPERATION error is generated - * if the formats of the read and draw framebuffers are not - * identical or if the source and destination rectangles are not - * defined with the same (X0, Y0) and (X1, Y1) bounds." - * - * The format check was made above because desktop OpenGL has the same - * requirement. - */ - if (readFb->Visual.samples > 0 - && (srcX0 != dstX0 || srcY0 != dstY0 - || srcX1 != dstX1 || srcY1 != dstY1)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(bad src/dst multisample region)", func); - return; - } - } else { - if (readFb->Visual.samples > 0 && - drawFb->Visual.samples > 0 && - readFb->Visual.samples != drawFb->Visual.samples) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(mismatched samples)", func); - return; - } - - /* extra checks for multisample copies... */ - if ((readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) && - (filter == GL_NEAREST || filter == GL_LINEAR)) { - /* src and dest region sizes must be the same */ - if (abs(srcX1 - srcX0) != abs(dstX1 - dstX0) || - abs(srcY1 - srcY0) != abs(dstY1 - dstY0)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(bad src/dst multisample region sizes)", func); - return; - } - } - } - /* Debug code */ if (DEBUG_BLIT) { const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer; @@ -563,7 +561,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, - mask, filter, "glBlitFramebuffer"); + mask, filter, false, "glBlitFramebuffer"); } @@ -614,5 +612,5 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, blit_framebuffer(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, - mask, filter, "glBlitNamedFramebuffer"); + mask, filter, false, "glBlitNamedFramebuffer"); } |