diff options
author | Keith Whitwell <[email protected]> | 2008-05-02 16:46:31 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-05-02 16:46:31 +0100 |
commit | a73ae3d5eb8419feab5aea26573aa41b72f941eb (patch) | |
tree | 74fa3e6004be0ef5d266680bd57c2fccec521a4e /src/mesa | |
parent | 4a159132082429d5492f5298c2ccb0df551c9f65 (diff) |
gallium: Add texture usage flags, special-case allocation of display targets
For many envirionments it's necessary to allocate display targets
in a window-system friendly manner. Add facilities so that a driver
can tell if a texture is likely to be used to generate a display surface
and if use special allocation paths if necessary.
Hook up softpipe to call into the winsys->surface_alloc_storage()
routine in this case, though we probably want to change that interface
slightly also.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_atom_pixeltransfer.c | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 23 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 3 |
7 files changed, 38 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 0c32d53c4ab..e500ac8684d 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -126,7 +126,8 @@ create_color_map_texture(GLcontext *ctx) /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, - texSize, texSize, 1, 0); + texSize, texSize, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); return pt; } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 873b765c2c2..f816e591042 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -321,7 +321,8 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, * Create texture to hold bitmap pattern. */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format, - 0, width, height, 1, 0); + 0, width, height, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_bitmap_pbo(ctx, unpack); return NULL; @@ -539,7 +540,8 @@ reset_cache(struct st_context *st) cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, st->bitmap.tex_format, 0, BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - 1, 0); + 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); /* Map the texture surface. * Subsequent glBitmap calls will write into the texture image. diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 9ae53c95f86..8c775ad8864 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -346,7 +346,8 @@ make_texture(struct st_context *st, return NULL; pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, - 1, 0); + 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_drawpix_pbo(ctx, unpack); return NULL; @@ -994,7 +995,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, - width, height, 1, 0); + width, height, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index b1747141710..21d61e21638 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -90,8 +90,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, { struct pipe_context *pipe = ctx->st->pipe; struct st_renderbuffer *strb = st_renderbuffer(rb); - struct pipe_texture template, *texture; + unsigned surface_usage; /* Free the old surface (and texture if we hold the last * reference): @@ -117,10 +117,15 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.height[0] = height; template.depth[0] = 1; template.last_level = 0; - template.usage = (PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE | - PIPE_BUFFER_USAGE_GPU_READ); + template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET); + + /* Probably need dedicated flags for surface usage too: + */ + surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE | + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); texture = pipe->screen->texture_create( pipe->screen, &template ); @@ -137,11 +142,13 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * to tell the driver to go ahead and allocate the buffer, even * if HW doesn't support the format. */ - template.usage = (PIPE_BUFFER_USAGE_CPU_READ | - PIPE_BUFFER_USAGE_CPU_WRITE); + template.tex_usage = 0; + surface_usage = (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); texture = pipe->screen->texture_create( pipe->screen, &template ); + } if (!texture) @@ -150,7 +157,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, strb->surface = pipe->screen->get_tex_surface( pipe->screen, texture, 0, 0, 0, - template.usage ); + surface_usage ); pipe_texture_reference( &texture, NULL ); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 4cca3364c15..06caa06e776 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -333,7 +333,9 @@ guess_and_alloc_texture(struct st_context *st, width, height, depth, - comp_byte); + comp_byte, + ( PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_SAMPLER )); DBG("%s - success\n", __FUNCTION__); } @@ -1501,7 +1503,11 @@ st_finalize_texture(GLcontext *ctx, firstImage->base.Width2, firstImage->base.Height2, firstImage->base.Depth2, - comp_byte); + comp_byte, + + ( PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_SAMPLER )); + if (!stObj->pt) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); return GL_FALSE; diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index d6268fc80ca..2b3742d4e5b 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -75,7 +75,8 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte) + GLuint compress_byte, + GLuint usage ) { struct pipe_texture pt, *newtex; struct pipe_screen *screen = st->pipe->screen; @@ -98,6 +99,7 @@ st_texture_create(struct st_context *st, pt.depth[0] = depth0; pt.compressed = compress_byte ? 1 : 0; pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format); + pt.tex_usage = usage; newtex = screen->texture_create(screen, &pt); diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index f6d5733e210..6a9f08ec6b7 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -105,7 +105,8 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte); + GLuint compress_byte, + GLuint tex_usage ); /* Check if an image fits into an existing texture object. |