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authorSamuel Iglesias Gonsálvez <[email protected]>2017-02-20 11:03:46 +0100
committerSamuel Iglesias Gonsálvez <[email protected]>2017-03-01 06:50:29 +0100
commita497ab6838ae5a9898abfed82f7bc8295b490911 (patch)
tree30b74e44267579dec5839ae3d14d37b333414bc3 /src/mesa
parent7427425247d80c9f59a3c3ad2dfeeb2429de6f67 (diff)
i965/fs: detect different bit size accesses to uniforms to push them in proper locations
Previously, if we had accesses with different sizes to the same uniform, we might not push it aligned with the bigger one. This is a problem in BSW/BXT when we access an array of DF uniform with both direct and indirect addressing because for the latter we use 32-bit MOV INDIRECT instructions. However this problem can happen with other generations and bitsizes. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Cc: "17.0" <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp50
1 files changed, 34 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index c713caa9b6f..68e73cc5cd8 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1853,7 +1853,10 @@ fs_visitor::compact_virtual_grfs()
}
static void
-set_push_pull_constant_loc(unsigned uniform, int *chunk_start, bool contiguous,
+set_push_pull_constant_loc(unsigned uniform, int *chunk_start,
+ unsigned *max_chunk_bitsize,
+ bool contiguous, unsigned bitsize,
+ const unsigned target_bitsize,
int *push_constant_loc, int *pull_constant_loc,
unsigned *num_push_constants,
unsigned *num_pull_constants,
@@ -1865,11 +1868,23 @@ set_push_pull_constant_loc(unsigned uniform, int *chunk_start, bool contiguous,
if (*chunk_start < 0)
*chunk_start = uniform;
+ /* Keep track of the maximum bit size access in contiguous uniforms */
+ *max_chunk_bitsize = MAX2(*max_chunk_bitsize, bitsize);
+
/* If this element does not need to be contiguous with the next, we
* split at this point and everything between chunk_start and u forms a
* single chunk.
*/
if (!contiguous) {
+ /* If bitsize doesn't match the target one, skip it */
+ if (*max_chunk_bitsize != target_bitsize) {
+ /* FIXME: right now we only support 32 and 64-bit accesses */
+ assert(*max_chunk_bitsize == 4 || *max_chunk_bitsize == 8);
+ *max_chunk_bitsize = 0;
+ *chunk_start = -1;
+ return;
+ }
+
unsigned chunk_size = uniform - *chunk_start + 1;
/* Decide whether we should push or pull this parameter. In the
@@ -1887,6 +1902,7 @@ set_push_pull_constant_loc(unsigned uniform, int *chunk_start, bool contiguous,
pull_constant_loc[j] = (*num_pull_constants)++;
}
+ *max_chunk_bitsize = 0;
*chunk_start = -1;
}
}
@@ -1909,8 +1925,8 @@ fs_visitor::assign_constant_locations()
bool is_live[uniforms];
memset(is_live, 0, sizeof(is_live));
- bool is_live_64bit[uniforms];
- memset(is_live_64bit, 0, sizeof(is_live_64bit));
+ unsigned bitsize_access[uniforms];
+ memset(bitsize_access, 0, sizeof(bitsize_access));
/* For each uniform slot, a value of true indicates that the given slot and
* the next slot must remain contiguous. This is used to keep us from
@@ -1947,23 +1963,18 @@ fs_visitor::assign_constant_locations()
for (unsigned j = constant_nr; j < last; j++) {
is_live[j] = true;
contiguous[j] = true;
- if (type_sz(inst->src[i].type) == 8) {
- is_live_64bit[j] = true;
- }
+ bitsize_access[j] = MAX2(bitsize_access[j], type_sz(inst->src[i].type));
}
is_live[last] = true;
- if (type_sz(inst->src[i].type) == 8) {
- is_live_64bit[last] = true;
- }
+ bitsize_access[last] = MAX2(bitsize_access[last], type_sz(inst->src[i].type));
} else {
if (constant_nr >= 0 && constant_nr < (int) uniforms) {
int regs_read = inst->components_read(i) *
type_sz(inst->src[i].type) / 4;
for (int j = 0; j < regs_read; j++) {
is_live[constant_nr + j] = true;
- if (type_sz(inst->src[i].type) == 8) {
- is_live_64bit[constant_nr + j] = true;
- }
+ bitsize_access[constant_nr + j] =
+ MAX2(bitsize_access[constant_nr + j], type_sz(inst->src[i].type));
}
}
}
@@ -2002,13 +2013,17 @@ fs_visitor::assign_constant_locations()
memset(pull_constant_loc, -1, uniforms * sizeof(*pull_constant_loc));
int chunk_start = -1;
+ unsigned max_chunk_bitsize = 0;
/* First push 64-bit uniforms to ensure they are properly aligned */
+ const unsigned uniform_64_bit_size = type_sz(BRW_REGISTER_TYPE_DF);
for (unsigned u = 0; u < uniforms; u++) {
- if (!is_live[u] || !is_live_64bit[u])
+ if (!is_live[u])
continue;
- set_push_pull_constant_loc(u, &chunk_start, contiguous[u],
+ set_push_pull_constant_loc(u, &chunk_start, &max_chunk_bitsize,
+ contiguous[u], bitsize_access[u],
+ uniform_64_bit_size,
push_constant_loc, pull_constant_loc,
&num_push_constants, &num_pull_constants,
max_push_components, max_chunk_size,
@@ -2017,15 +2032,18 @@ fs_visitor::assign_constant_locations()
}
/* Then push the rest of uniforms */
+ const unsigned uniform_32_bit_size = type_sz(BRW_REGISTER_TYPE_F);
for (unsigned u = 0; u < uniforms; u++) {
- if (!is_live[u] || is_live_64bit[u])
+ if (!is_live[u])
continue;
/* Skip thread_local_id_index to put it in the last push register. */
if (thread_local_id_index == (int)u)
continue;
- set_push_pull_constant_loc(u, &chunk_start, contiguous[u],
+ set_push_pull_constant_loc(u, &chunk_start, &max_chunk_bitsize,
+ contiguous[u], bitsize_access[u],
+ uniform_32_bit_size,
push_constant_loc, pull_constant_loc,
&num_push_constants, &num_pull_constants,
max_push_components, max_chunk_size,