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authorNeil Roberts <[email protected]>2015-11-19 14:02:59 +0100
committerNeil Roberts <[email protected]>2015-12-10 11:03:49 +0000
commit9a31d9870b0c2113eefd1c2baf347ab8b288f6a6 (patch)
tree94cd9afad37fbd5724a8299621f2b76fe1d4525f /src/mesa
parentd15133859424e73ed892ab05c2bdbb76157da517 (diff)
i965/gen8: Allow rendering to B8G8R8X8
Since Gen8 this is allowed as a rendering target so we don't need to override it to B8G8R8A8. This is helpful on Gen9+ where using this override causes fast clears not to work. Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_surface_formats.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index e04ba7ca75e..ff8aac2c0e5 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -165,8 +165,8 @@ const struct surface_format_info surface_formats[] = {
SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
- SF( Y, Y, x, Y, x, x, x, x, 60, 90, B8G8R8X8_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, B8G8R8X8_UNORM_SRGB)
+ SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
+ SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
@@ -668,9 +668,10 @@ brw_init_surface_formats(struct brw_context *brw)
* mask writes to alpha (ala glColorMask) and reconfigure the
* alpha blending hardware to use GL_ONE (or GL_ZERO) for
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
- * used.
+ * used. On Gen8+ BGRX is actually allowed (but not RGBX).
*/
- render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ if (gen < tinfo->render_target)
+ render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM;