summaryrefslogtreecommitdiffstats
path: root/src/mesa
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2016-07-03 17:01:09 +0200
committerMarek Olšák <[email protected]>2016-11-15 20:23:35 +0100
commit83d9b8a6f6365bc1569cdc847672478ac643670d (patch)
treef732d284048b456e6934bf27e9818b1ddf7f86f7 /src/mesa
parent654e9466b5304b040374e72c9e9a524bd1268362 (diff)
glsl/lower_if: don't lower branches touching tess control outputs
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_link.cpp2
-rw-r--r--src/mesa/program/ir_to_mesa.cpp3
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp3
3 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index 12db8d46497..57baea304ee 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -125,7 +125,7 @@ process_glsl_ir(struct brw_context *brw,
* if-statements need to be flattened.
*/
if (brw->gen < 6)
- lower_if_to_cond_assign(shader->ir, 16);
+ lower_if_to_cond_assign(shader->Stage, shader->ir, 16);
do_lower_texture_projection(shader->ir);
brw_lower_texture_gradients(brw, shader->ir);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 6a1a977584c..c22eb0a5efc 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2995,7 +2995,8 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
if (options->MaxIfDepth == 0)
progress = lower_discard(ir) || progress;
- progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;
+ progress = lower_if_to_cond_assign((gl_shader_stage)i, ir,
+ options->MaxIfDepth) || progress;
progress = lower_noise(ir) || progress;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index a4679e53b8d..64a68e00aa9 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6864,7 +6864,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
ctx->Const.NativeIntegers)
|| progress;
- progress = lower_if_to_cond_assign(ir, options->MaxIfDepth) || progress;
+ progress = lower_if_to_cond_assign((gl_shader_stage)i, ir,
+ options->MaxIfDepth) || progress;
} while (progress);