diff options
author | Brian Paul <[email protected]> | 2006-06-13 17:13:15 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-06-13 17:13:15 +0000 |
commit | 7dfdf3a5b74d3498a98f71d18eb2e706f2fedd04 (patch) | |
tree | f3dba60519f87cbaf6752d9eb13bb32c98817a40 /src/mesa | |
parent | 44b82dffe836b25d42c7a3d7b4e62d0eb7cc033f (diff) |
Rename some functions/macros to better reflect their behaviour:
3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/array_cache/ac_import.c | 6 | ||||
-rw-r--r-- | src/mesa/math/m_trans_tmp.h | 54 | ||||
-rw-r--r-- | src/mesa/math/m_translate.c | 152 | ||||
-rw-r--r-- | src/mesa/math/m_translate.h | 4 |
4 files changed, 105 insertions, 111 deletions
diff --git a/src/mesa/array_cache/ac_import.c b/src/mesa/array_cache/ac_import.c index 3612a1e019b..119e58bf249 100644 --- a/src/mesa/array_cache/ac_import.c +++ b/src/mesa/array_cache/ac_import.c @@ -221,7 +221,7 @@ import( const GLcontext *ctx, switch (destType) { case GL_FLOAT: - _math_trans_4fc( (GLfloat (*)[4]) to->Ptr, + _math_trans_4fn( (GLfloat (*)[4]) to->Ptr, from->Ptr, from->StrideB, from->Type, @@ -343,7 +343,7 @@ import_normal( GLcontext *ctx, GLenum type, GLuint stride ) ASSERT(type == GL_FLOAT); ASSERT(stride == 3*sizeof(GLfloat) || stride == 0); - _math_trans_3f( (GLfloat (*)[3]) to->Ptr, + _math_trans_3fn((GLfloat (*)[3]) to->Ptr, from->Ptr, from->StrideB, from->Type, @@ -476,7 +476,7 @@ import_attrib( GLcontext *ctx, GLuint index, GLenum type, GLuint stride ) ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize); if (from->Normalized) { - _math_trans_4fc( (GLfloat (*)[4]) to->Ptr, + _math_trans_4fn( (GLfloat (*)[4]) to->Ptr, from->Ptr, from->StrideB, from->Type, diff --git a/src/mesa/math/m_trans_tmp.h b/src/mesa/math/m_trans_tmp.h index c1f0f767436..08fb4d1e9c4 100644 --- a/src/mesa/math/m_trans_tmp.h +++ b/src/mesa/math/m_trans_tmp.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,17 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/* - * New (3.1) transformation code written by Keith Whitwell. +/** + * \brief Templates for vector conversions. + * \author Keith Whitwell. */ - -/* KW: This file also included by tnl/trans_elt.c to build code - * specific to the implementation of array-elements in the - * tnl module. - */ - - #ifdef DEST_4F static void DEST_4F( GLfloat (*t)[4], CONST void *ptr, @@ -59,8 +53,8 @@ static void DEST_4F( GLfloat (*t)[4], -#ifdef DEST_4FC -static void DEST_4FC( GLfloat (*t)[4], +#ifdef DEST_4FN +static void DEST_4FN( GLfloat (*t)[4], CONST void *ptr, GLuint stride, ARGS ) @@ -74,18 +68,18 @@ static void DEST_4FC( GLfloat (*t)[4], for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; - if (SZ >= 1) t[i][0] = TRX_4FC(f, 0); - if (SZ >= 2) t[i][1] = TRX_4FC(f, 1); - if (SZ >= 3) t[i][2] = TRX_4FC(f, 2); - if (SZ == 4) t[i][3] = TRX_4FC(f, 3); else t[i][3] = 1.0; + if (SZ >= 1) t[i][0] = TRX_4FN(f, 0); + if (SZ >= 2) t[i][1] = TRX_4FN(f, 1); + if (SZ >= 3) t[i][2] = TRX_4FN(f, 2); + if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0; } } } #endif -#ifdef DEST_3F -static void DEST_3F( GLfloat (*t)[3], +#ifdef DEST_3FN +static void DEST_3FN( GLfloat (*t)[3], CONST void *ptr, GLuint stride, ARGS ) @@ -98,9 +92,9 @@ static void DEST_3F( GLfloat (*t)[3], for (i = DST_START ; i < n ; i++, NEXT_F) { CHECK { NEXT_F2; - t[i][0] = TRX_3F(f, 0); - t[i][1] = TRX_3F(f, 1); - t[i][2] = TRX_3F(f, 2); + t[i][0] = TRX_3FN(f, 0); + t[i][1] = TRX_3FN(f, 1); + t[i][2] = TRX_3FN(f, 2); } } } @@ -231,9 +225,9 @@ static void INIT(void) ASSERT(SZ == 1); TAB(_1f)[SRC_IDX] = DEST_1F; #endif -#ifdef DEST_3F +#ifdef DEST_3FN ASSERT(SZ == 3); - TAB(_3f)[SRC_IDX] = DEST_3F; + TAB(_3fn)[SRC_IDX] = DEST_3FN; #endif #ifdef DEST_4UB TAB(_4ub)[SZ][SRC_IDX] = DEST_4UB; @@ -244,8 +238,8 @@ static void INIT(void) #ifdef DEST_4F TAB(_4f)[SZ][SRC_IDX] = DEST_4F; #endif -#ifdef DEST_4FC - TAB(_4fc)[SZ][SRC_IDX] = DEST_4FC; +#ifdef DEST_4FN + TAB(_4fn)[SZ][SRC_IDX] = DEST_4FN; #endif } @@ -266,14 +260,14 @@ static void INIT(void) #ifdef DEST_4US #undef DEST_4US #endif -#ifdef DEST_3F -#undef DEST_3F +#ifdef DEST_3FN +#undef DEST_3FN #endif #ifdef DEST_4F #undef DEST_4F #endif -#ifdef DEST_4FC -#undef DEST_4FC +#ifdef DEST_4FN +#undef DEST_4FN #endif #ifdef DEST_1F #undef DEST_1F diff --git a/src/mesa/math/m_translate.c b/src/mesa/math/m_translate.c index 50fe0176987..c7423e9d9db 100644 --- a/src/mesa/math/m_translate.c +++ b/src/mesa/math/m_translate.c @@ -72,7 +72,7 @@ typedef void (*trans_4f_func)(GLfloat (*to)[4], GLuint start, GLuint n ); -typedef void (*trans_3f_func)(GLfloat (*to)[3], +typedef void (*trans_3fn_func)(GLfloat (*to)[3], CONST void *ptr, GLuint stride, GLuint start, @@ -92,11 +92,11 @@ typedef void (*trans_3f_func)(GLfloat (*to)[3], static trans_1f_func _math_trans_1f_tab[MAX_TYPES]; static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES]; static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES]; -static trans_3f_func _math_trans_3f_tab[MAX_TYPES]; +static trans_3fn_func _math_trans_3fn_tab[MAX_TYPES]; static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES]; static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES]; static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES]; -static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; +static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES]; #define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt]) @@ -119,13 +119,13 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLbyte #define SRC_IDX TYPE_IDX(GL_BYTE) -#define TRX_3F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_3FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) #if 1 #define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) #else #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) #endif -#define TRX_4FC(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) ) #define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) ) #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) @@ -134,7 +134,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLbyte_raw #define DEST_4F trans_4_GLbyte_4f_raw -#define DEST_4FC trans_4_GLbyte_4fc_raw +#define DEST_4FN trans_4_GLbyte_4fn_raw #define DEST_4UB trans_4_GLbyte_4ub_raw #define DEST_4US trans_4_GLbyte_4us_raw #include "m_trans_tmp.h" @@ -142,30 +142,30 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLbyte_raw #define DEST_4F trans_3_GLbyte_4f_raw -#define DEST_4FC trans_3_GLbyte_4fc_raw +#define DEST_4FN trans_3_GLbyte_4fn_raw #define DEST_4UB trans_3_GLbyte_4ub_raw #define DEST_4US trans_3_GLbyte_4us_raw -#define DEST_3F trans_3_GLbyte_3f_raw +#define DEST_3FN trans_3_GLbyte_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLbyte_raw #define DEST_4F trans_2_GLbyte_4f_raw -#define DEST_4FC trans_2_GLbyte_4fc_raw +#define DEST_4FN trans_2_GLbyte_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLbyte_raw #define DEST_4F trans_1_GLbyte_4f_raw -#define DEST_4FC trans_1_GLbyte_4fc_raw +#define DEST_4FN trans_1_GLbyte_4fn_raw #define DEST_1UB trans_1_GLbyte_1ub_raw #define DEST_1UI trans_1_GLbyte_1ui_raw #include "m_trans_tmp.h" #undef SRC -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -177,9 +177,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLubyte #define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE) -#define TRX_3F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) +#define TRX_3FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) -#define TRX_4FC(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) +#define TRX_4FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) #define TRX_UB(ub, f,n) ub = PTR_ELT(f,n) #define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n)) #define TRX_UI(f,n) (GLuint)PTR_ELT(f,n) @@ -189,7 +189,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLubyte_raw #define DEST_4F trans_4_GLubyte_4f_raw -#define DEST_4FC trans_4_GLubyte_4fc_raw +#define DEST_4FN trans_4_GLubyte_4fn_raw #define DEST_4US trans_4_GLubyte_4us_raw #include "m_trans_tmp.h" @@ -198,9 +198,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define INIT init_trans_3_GLubyte_raw #define DEST_4UB trans_3_GLubyte_4ub_raw #define DEST_4US trans_3_GLubyte_4us_raw -#define DEST_3F trans_3_GLubyte_3f_raw +#define DEST_3FN trans_3_GLubyte_3fn_raw #define DEST_4F trans_3_GLubyte_4f_raw -#define DEST_4FC trans_3_GLubyte_4fc_raw +#define DEST_4FN trans_3_GLubyte_4fn_raw #include "m_trans_tmp.h" @@ -212,9 +212,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -224,9 +224,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLshort #define SRC_IDX TYPE_IDX(GL_SHORT) -#define TRX_3F(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_3FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) -#define TRX_4FC(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n)) #define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n)) #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) @@ -235,7 +235,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLshort_raw #define DEST_4F trans_4_GLshort_4f_raw -#define DEST_4FC trans_4_GLshort_4fc_raw +#define DEST_4FN trans_4_GLshort_4fn_raw #define DEST_4UB trans_4_GLshort_4ub_raw #define DEST_4US trans_4_GLshort_4us_raw #include "m_trans_tmp.h" @@ -243,22 +243,22 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLshort_raw #define DEST_4F trans_3_GLshort_4f_raw -#define DEST_4FC trans_3_GLshort_4fc_raw +#define DEST_4FN trans_3_GLshort_4fn_raw #define DEST_4UB trans_3_GLshort_4ub_raw #define DEST_4US trans_3_GLshort_4us_raw -#define DEST_3F trans_3_GLshort_3f_raw +#define DEST_3FN trans_3_GLshort_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLshort_raw #define DEST_4F trans_2_GLshort_4f_raw -#define DEST_4FC trans_2_GLshort_4fc_raw +#define DEST_4FN trans_2_GLshort_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLshort_raw #define DEST_4F trans_1_GLshort_4f_raw -#define DEST_4FC trans_1_GLshort_4fc_raw +#define DEST_4FN trans_1_GLshort_4fn_raw #define DEST_1UB trans_1_GLshort_1ub_raw #define DEST_1UI trans_1_GLshort_1ui_raw #include "m_trans_tmp.h" @@ -266,9 +266,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -278,9 +278,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLushort #define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT) -#define TRX_3F(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_3FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) -#define TRX_4FC(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8) #define TRX_US(us,f,n) us = PTR_ELT(f,n) #define TRX_UI(f,n) (GLuint) PTR_ELT(f,n) @@ -289,7 +289,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLushort_raw #define DEST_4F trans_4_GLushort_4f_raw -#define DEST_4FC trans_4_GLushort_4fc_raw +#define DEST_4FN trans_4_GLushort_4fn_raw #define DEST_4UB trans_4_GLushort_4ub_raw #define DEST_4US trans_4_GLushort_4us_raw #include "m_trans_tmp.h" @@ -297,31 +297,31 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLushort_raw #define DEST_4F trans_3_GLushort_4f_raw -#define DEST_4FC trans_3_GLushort_4fc_raw +#define DEST_4FN trans_3_GLushort_4fn_raw #define DEST_4UB trans_3_GLushort_4ub_raw #define DEST_4US trans_3_GLushort_4us_raw -#define DEST_3F trans_3_GLushort_3f_raw +#define DEST_3FN trans_3_GLushort_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLushort_raw #define DEST_4F trans_2_GLushort_4f_raw -#define DEST_4FC trans_2_GLushort_4fc_raw +#define DEST_4FN trans_2_GLushort_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLushort_raw #define DEST_4F trans_1_GLushort_4f_raw -#define DEST_4FC trans_1_GLushort_4fc_raw +#define DEST_4FN trans_1_GLushort_4fn_raw #define DEST_1UB trans_1_GLushort_1ub_raw #define DEST_1UI trans_1_GLushort_1ui_raw #include "m_trans_tmp.h" #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -331,9 +331,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLint #define SRC_IDX TYPE_IDX(GL_INT) -#define TRX_3F(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) -#define TRX_4FC(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n)) #define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n)) #define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) @@ -342,7 +342,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLint_raw #define DEST_4F trans_4_GLint_4f_raw -#define DEST_4FC trans_4_GLint_4fc_raw +#define DEST_4FN trans_4_GLint_4fn_raw #define DEST_4UB trans_4_GLint_4ub_raw #define DEST_4US trans_4_GLint_4us_raw #include "m_trans_tmp.h" @@ -350,22 +350,22 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLint_raw #define DEST_4F trans_3_GLint_4f_raw -#define DEST_4FC trans_3_GLint_4fc_raw +#define DEST_4FN trans_3_GLint_4fn_raw #define DEST_4UB trans_3_GLint_4ub_raw #define DEST_4US trans_3_GLint_4us_raw -#define DEST_3F trans_3_GLint_3f_raw +#define DEST_3FN trans_3_GLint_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLint_raw #define DEST_4F trans_2_GLint_4f_raw -#define DEST_4FC trans_2_GLint_4fc_raw +#define DEST_4FN trans_2_GLint_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLint_raw #define DEST_4F trans_1_GLint_4f_raw -#define DEST_4FC trans_1_GLint_4fc_raw +#define DEST_4FN trans_1_GLint_4fn_raw #define DEST_1UB trans_1_GLint_1ub_raw #define DEST_1UI trans_1_GLint_1ui_raw #include "m_trans_tmp.h" @@ -373,9 +373,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -385,9 +385,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLuint #define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT) -#define TRX_3F(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) -#define TRX_4FC(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) ) +#define TRX_4FN(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) ) #define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24) #define TRX_US(us, f,n) us = (GLshort) (PTR_ELT(f,n) >> 16) #define TRX_UI(f,n) PTR_ELT(f,n) @@ -396,7 +396,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLuint_raw #define DEST_4F trans_4_GLuint_4f_raw -#define DEST_4FC trans_4_GLuint_4fc_raw +#define DEST_4FN trans_4_GLuint_4fn_raw #define DEST_4UB trans_4_GLuint_4ub_raw #define DEST_4US trans_4_GLuint_4us_raw #include "m_trans_tmp.h" @@ -404,31 +404,31 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLuint_raw #define DEST_4F trans_3_GLuint_4f_raw -#define DEST_4FC trans_3_GLuint_4fc_raw +#define DEST_4FN trans_3_GLuint_4fn_raw #define DEST_4UB trans_3_GLuint_4ub_raw #define DEST_4US trans_3_GLuint_4us_raw -#define DEST_3F trans_3_GLuint_3f_raw +#define DEST_3FN trans_3_GLuint_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLuint_raw #define DEST_4F trans_2_GLuint_4f_raw -#define DEST_4FC trans_2_GLuint_4fc_raw +#define DEST_4FN trans_2_GLuint_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLuint_raw #define DEST_4F trans_1_GLuint_4f_raw -#define DEST_4FC trans_1_GLuint_4fc_raw +#define DEST_4FN trans_1_GLuint_4fn_raw #define DEST_1UB trans_1_GLuint_1ub_raw #define DEST_1UI trans_1_GLuint_1ui_raw #include "m_trans_tmp.h" #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -438,9 +438,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; */ #define SRC GLdouble #define SRC_IDX TYPE_IDX(GL_DOUBLE) -#define TRX_3F(f,n) (GLfloat) PTR_ELT(f,n) +#define TRX_3FN(f,n) (GLfloat) PTR_ELT(f,n) #define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n) -#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n) +#define TRX_4FN(f,n) (GLfloat) PTR_ELT(f,n) #define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n)) #define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n)) #define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n) @@ -450,7 +450,7 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 4 #define INIT init_trans_4_GLdouble_raw #define DEST_4F trans_4_GLdouble_4f_raw -#define DEST_4FC trans_4_GLdouble_4fc_raw +#define DEST_4FN trans_4_GLdouble_4fn_raw #define DEST_4UB trans_4_GLdouble_4ub_raw #define DEST_4US trans_4_GLdouble_4us_raw #include "m_trans_tmp.h" @@ -458,22 +458,22 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define SZ 3 #define INIT init_trans_3_GLdouble_raw #define DEST_4F trans_3_GLdouble_4f_raw -#define DEST_4FC trans_3_GLdouble_4fc_raw +#define DEST_4FN trans_3_GLdouble_4fn_raw #define DEST_4UB trans_3_GLdouble_4ub_raw #define DEST_4US trans_3_GLdouble_4us_raw -#define DEST_3F trans_3_GLdouble_3f_raw +#define DEST_3FN trans_3_GLdouble_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLdouble_raw #define DEST_4F trans_2_GLdouble_4f_raw -#define DEST_4FC trans_2_GLdouble_4fc_raw +#define DEST_4FN trans_2_GLdouble_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLdouble_raw #define DEST_4F trans_1_GLdouble_4f_raw -#define DEST_4FC trans_1_GLdouble_4fc_raw +#define DEST_4FN trans_1_GLdouble_4fn_raw #define DEST_1UB trans_1_GLdouble_1ub_raw #define DEST_1UI trans_1_GLdouble_1ui_raw #define DEST_1F trans_1_GLdouble_1f_raw @@ -491,28 +491,28 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #define DEST_4UB trans_4_GLfloat_4ub_raw #define DEST_4US trans_4_GLfloat_4us_raw #define DEST_4F trans_4_GLfloat_4f_raw -#define DEST_4FC trans_4_GLfloat_4fc_raw +#define DEST_4FN trans_4_GLfloat_4fn_raw #include "m_trans_tmp.h" #define SZ 3 #define INIT init_trans_3_GLfloat_raw #define DEST_4F trans_3_GLfloat_4f_raw -#define DEST_4FC trans_3_GLfloat_4fc_raw +#define DEST_4FN trans_3_GLfloat_4fn_raw #define DEST_4UB trans_3_GLfloat_4ub_raw #define DEST_4US trans_3_GLfloat_4us_raw -#define DEST_3F trans_3_GLfloat_3f_raw +#define DEST_3FN trans_3_GLfloat_3fn_raw #include "m_trans_tmp.h" #define SZ 2 #define INIT init_trans_2_GLfloat_raw #define DEST_4F trans_2_GLfloat_4f_raw -#define DEST_4FC trans_2_GLfloat_4fc_raw +#define DEST_4FN trans_2_GLfloat_4fn_raw #include "m_trans_tmp.h" #define SZ 1 #define INIT init_trans_1_GLfloat_raw #define DEST_4F trans_1_GLfloat_4f_raw -#define DEST_4FC trans_1_GLfloat_4fc_raw +#define DEST_4FN trans_1_GLfloat_4fn_raw #define DEST_1UB trans_1_GLfloat_1ub_raw #define DEST_1UI trans_1_GLfloat_1ui_raw #define DEST_1F trans_1_GLfloat_1f_raw @@ -521,9 +521,9 @@ static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES]; #undef SRC #undef SRC_IDX -#undef TRX_3F +#undef TRX_3FN #undef TRX_4F -#undef TRX_4FC +#undef TRX_4FN #undef TRX_UB #undef TRX_US #undef TRX_UI @@ -558,11 +558,11 @@ static void init_translate_raw(void) { MEMSET( TAB(_1ui), 0, sizeof(TAB(_1ui)) ); MEMSET( TAB(_1ub), 0, sizeof(TAB(_1ub)) ); - MEMSET( TAB(_3f), 0, sizeof(TAB(_3f)) ); + MEMSET( TAB(_3fn), 0, sizeof(TAB(_3fn)) ); MEMSET( TAB(_4ub), 0, sizeof(TAB(_4ub)) ); MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) ); MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) ); - MEMSET( TAB(_4fc), 0, sizeof(TAB(_4fc)) ); + MEMSET( TAB(_4fn), 0, sizeof(TAB(_4fn)) ); init_trans_4_GLbyte_raw(); init_trans_3_GLbyte_raw(); @@ -691,7 +691,7 @@ void _math_trans_4chan( GLchan (*to)[4], #elif CHAN_TYPE == GL_UNSIGNED_SHORT _math_trans_4us( to, ptr, stride, type, size, start, n ); #elif CHAN_TYPE == GL_FLOAT - _math_trans_4fc( to, ptr, stride, type, size, start, n ); + _math_trans_4fn( to, ptr, stride, type, size, start, n ); #endif } @@ -726,7 +726,7 @@ void _math_trans_4f(GLfloat (*to)[4], /** * Translate vector of values to GLfloat[4], normalized to [-1, 1]. */ -void _math_trans_4fc(GLfloat (*to)[4], +void _math_trans_4fn(GLfloat (*to)[4], CONST void *ptr, GLuint stride, GLenum type, @@ -734,18 +734,18 @@ void _math_trans_4fc(GLfloat (*to)[4], GLuint start, GLuint n ) { - _math_trans_4fc_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_4fn_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); } /** * Translate vector of values to GLfloat[3], normalized to [-1, 1]. */ -void _math_trans_3f(GLfloat (*to)[3], +void _math_trans_3fn(GLfloat (*to)[3], CONST void *ptr, GLuint stride, GLenum type, GLuint start, GLuint n ) { - _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_3fn_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); } diff --git a/src/mesa/math/m_translate.h b/src/mesa/math/m_translate.h index d76eac69393..0bcf96005c7 100644 --- a/src/mesa/math/m_translate.h +++ b/src/mesa/math/m_translate.h @@ -101,7 +101,7 @@ extern void _math_trans_4f(GLfloat (*to)[4], GLuint n ); /** Convert to normalized floats in [0,1] or [-1, 1] */ -extern void _math_trans_4fc(GLfloat (*to)[4], +extern void _math_trans_4fn(GLfloat (*to)[4], CONST void *ptr, GLuint stride, GLenum type, @@ -109,7 +109,7 @@ extern void _math_trans_4fc(GLfloat (*to)[4], GLuint start, GLuint n ); -extern void _math_trans_3f(GLfloat (*to)[3], +extern void _math_trans_3fn(GLfloat (*to)[3], CONST void *ptr, GLuint stride, GLenum type, |