diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-12-12 00:31:45 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-12-12 00:31:45 +0000 |
commit | 75639547e70f45b7782cf528b118a39b82b06ba3 (patch) | |
tree | 04e9699137e08fc5bf5dafb7af705f6b2af434ac /src/mesa | |
parent | b38ad54c41aec2d08fdd26a4a8ea4dcdca8b1dfd (diff) |
disabled two optimized textured triangle functions because of texcoord interpolation errors
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index a88454c087b..6c232cb694c 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,4 +1,4 @@ -/* $Id: s_triangle.c,v 1.6 2000/11/21 23:09:18 brianp Exp $ */ +/* $Id: s_triangle.c,v 1.7 2000/12/12 00:31:45 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -679,6 +679,7 @@ static void affine_textured_triangle( GLcontext *ctx, * This function written by Klaus Niederkrueger <klaus@math.leidenuniv.nl> * Send all questions and bug reports to him. */ +#if 0 /* XXX disabled because of texcoord interpolation errors */ static void near_persp_textured_triangle(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, @@ -1408,7 +1409,7 @@ static void near_persp_textured_triangle(GLcontext *ctx, #undef DRAW_LINE #undef BIAS } - +#endif /* @@ -1419,6 +1420,7 @@ static void near_persp_textured_triangle(GLcontext *ctx, * This function written by Klaus Niederkrueger <klaus@math.leidenuniv.nl> * Send all questions and bug reports to him. */ +#if 0 /* XXX disabled because of texcoord interpolation errors */ static void lin_persp_textured_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, @@ -1585,11 +1587,10 @@ static void lin_persp_textured_triangle( GLcontext *ctx, } \ } - #include "s_tritemp.h" #undef SPAN } - +#endif /* @@ -2342,6 +2343,7 @@ _swrast_choose_triangle( GLcontext *ctx ) } } else { +#if 00 /* XXX these function have problems with texture coord interpolation */ if (filter==GL_NEAREST) { swrast->Triangle = near_persp_textured_triangle; dputs("near_persp_textured_triangle"); @@ -2350,6 +2352,8 @@ _swrast_choose_triangle( GLcontext *ctx ) swrast->Triangle = lin_persp_textured_triangle; dputs("lin_persp_textured_triangle"); } +#endif + swrast->Triangle = general_textured_triangle; } } else { |