diff options
author | Kenneth Graunke <[email protected]> | 2016-03-29 09:58:11 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-03-31 15:23:49 -0700 |
commit | 58d4751fa0c5a38069879e9f72047b75f8351d93 (patch) | |
tree | 521810b605aa2f39c89102bca2a4b48ccb8f8fbe /src/mesa | |
parent | 08ff5f4d1f04ea426be679018c2c38da6b6b9a65 (diff) |
i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
According to the Sandybridge PRM's description of the resinfo message,
the .z value returned will be Depth == 0 ? 0 : Depth + 1. The earlier
PRMs have the same table.
This means we return 0 for array textures with a single slice, when
we ought to return 1. Just override it to max(depth, 1).
Fixes 10 dEQP-GLES3.functional tests on Sandybridge:
shaders.texture_functions.texturesize.sampler2darray_fixed_vertex
shaders.texture_functions.texturesize.sampler2darray_fixed_fragment
shaders.texture_functions.texturesize.sampler2darray_float_vertex
shaders.texture_functions.texturesize.sampler2darray_float_fragment
shaders.texture_functions.texturesize.isampler2darray_vertex
shaders.texture_functions.texturesize.isampler2darray_fragment
shaders.texture_functions.texturesize.usampler2darray_vertex
shaders.texture_functions.texturesize.usampler2darray_fragment
shaders.texture_functions.texturesize.sampler2darrayshadow_vertex
shaders.texture_functions.texturesize.sampler2darrayshadow_fragment
Cc: [email protected]
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 14 |
2 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index dc61d096efc..4fbcf2bd105 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -228,10 +228,16 @@ fs_visitor::emit_texture(ir_texture_opcode op, } /* fixup #layers for cube map arrays */ - if (op == ir_txs && is_cube_array) { + if (op == ir_txs && (devinfo->gen < 7 || is_cube_array)) { fs_reg depth = offset(dst, bld, 2); fs_reg fixed_depth = vgrf(glsl_type::int_type); - bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6)); + + if (is_cube_array) { + bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6)); + } else if (devinfo->gen < 7) { + /* Gen4-6 return 0 instead of 1 for single layer surfaces. */ + bld.emit_minmax(fixed_depth, depth, brw_imm_d(1), BRW_CONDITIONAL_GE); + } fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written); int components = inst->regs_written / (inst->exec_size / 8); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index d30330a379f..2ab141fdf21 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1056,10 +1056,16 @@ vec4_visitor::emit_texture(ir_texture_opcode op, /* fixup num layers (z) for cube arrays: hardware returns faces * layers; * spec requires layers. */ - if (op == ir_txs && is_cube_array) { - emit_math(SHADER_OPCODE_INT_QUOTIENT, - writemask(inst->dst, WRITEMASK_Z), - src_reg(inst->dst), brw_imm_d(6)); + if (op == ir_txs) { + if (is_cube_array) { + emit_math(SHADER_OPCODE_INT_QUOTIENT, + writemask(inst->dst, WRITEMASK_Z), + src_reg(inst->dst), brw_imm_d(6)); + } else if (devinfo->gen < 7) { + /* Gen4-6 return 0 instead of 1 for single layer surfaces. */ + emit_minmax(BRW_CONDITIONAL_GE, writemask(inst->dst, WRITEMASK_Z), + src_reg(inst->dst), brw_imm_d(1)); + } } if (devinfo->gen == 6 && op == ir_tg4) { |