diff options
author | Marek Olšák <[email protected]> | 2013-01-14 08:16:18 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-01-15 16:47:18 +0100 |
commit | f94ea25a4ac9f65cfec880ea3cb9d6c50eda93d1 (patch) | |
tree | 71c46740fab675833a7593504b95bb2dac3ceb6f /src/mesa | |
parent | 01b7124788f901838f491ed301138a3da55185f7 (diff) |
st/mesa: simplify conditionals in Clear
just check depth and stencil separately, the outcome is the same
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 42 |
1 files changed, 12 insertions, 30 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index c30deaf09ac..02b506c81e0 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -380,8 +380,6 @@ is_stencil_masked(struct gl_context *ctx, struct gl_renderbuffer *rb) static void st_Clear(struct gl_context *ctx, GLbitfield mask) { - static const GLbitfield BUFFER_BITS_DS - = (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); struct st_context *st = st_context(ctx); struct gl_renderbuffer *depthRb = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; @@ -416,41 +414,25 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) } } - if ((mask & BUFFER_BITS_DS) == BUFFER_BITS_DS && depthRb == stencilRb) { - /* clearing combined depth + stencil */ + if (mask & BUFFER_BIT_DEPTH) { struct st_renderbuffer *strb = st_renderbuffer(depthRb); if (strb->surface) { - if (is_scissor_enabled(ctx, depthRb) || - is_stencil_masked(ctx, depthRb)) - quad_buffers |= PIPE_CLEAR_DEPTHSTENCIL; + if (is_scissor_enabled(ctx, depthRb)) + quad_buffers |= PIPE_CLEAR_DEPTH; else - clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL; + clear_buffers |= PIPE_CLEAR_DEPTH; } } - else { - /* separate depth/stencil clears */ - /* I don't think truly separate buffers are actually possible in gallium or hw? */ - if (mask & BUFFER_BIT_DEPTH) { - struct st_renderbuffer *strb = st_renderbuffer(depthRb); - - if (strb->surface) { - if (is_scissor_enabled(ctx, depthRb)) - quad_buffers |= PIPE_CLEAR_DEPTH; - else - clear_buffers |= PIPE_CLEAR_DEPTH; - } - } - if (mask & BUFFER_BIT_STENCIL) { - struct st_renderbuffer *strb = st_renderbuffer(stencilRb); + if (mask & BUFFER_BIT_STENCIL) { + struct st_renderbuffer *strb = st_renderbuffer(stencilRb); - if (strb->surface) { - if (is_scissor_enabled(ctx, stencilRb) || - is_stencil_masked(ctx, stencilRb)) - quad_buffers |= PIPE_CLEAR_STENCIL; - else - clear_buffers |= PIPE_CLEAR_STENCIL; - } + if (strb->surface) { + if (is_scissor_enabled(ctx, stencilRb) || + is_stencil_masked(ctx, stencilRb)) + quad_buffers |= PIPE_CLEAR_STENCIL; + else + clear_buffers |= PIPE_CLEAR_STENCIL; } } |