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authorDave Airlie <[email protected]>2015-04-05 13:19:18 +1000
committerDave Airlie <[email protected]>2015-04-23 10:11:26 +1000
commit782e71cc078308dddd5d6f9505bff0cb8e67f455 (patch)
tree709dce5d40f64874735cb0907c54cb6738d87703 /src/mesa
parent1948880720a631f959c6fa7f5bc533f26619a31a (diff)
mesa: finish implementing ARB_texture_stencil8 (v5)
Parts of this were implemented previously, so finish it off. v2: fix getteximage falling into the integer check add fixes for the FBO paths, (fbo-stencil8 test). v3: fix getteximage path harder. v4: remove swapbytes from getteximage path (Ilia) v5: brown paper bag the swapbytes removal. (Ilia) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/fbobject.c9
-rw-r--r--src/mesa/main/texgetimage.c50
-rw-r--r--src/mesa/main/teximage.c3
4 files changed, 58 insertions, 5 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 861b15006fe..3d4965cc30f 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -186,6 +186,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
{ "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
+ { "GL_ARB_texture_stencil8", o(ARB_texture_stencil8), GL, 2013 },
{ "GL_ARB_texture_storage", o(dummy_true), GL, 2011 },
{ "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 },
{ "GL_ARB_texture_view", o(ARB_texture_view), GL, 2012 },
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 8032585abdf..27cf97f1778 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -813,8 +813,10 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
if (ctx->Extensions.ARB_depth_texture &&
baseFormat == GL_DEPTH_STENCIL) {
/* OK */
- }
- else {
+ } else if (ctx->Extensions.ARB_texture_stencil8 &&
+ baseFormat == GL_STENCIL_INDEX) {
+ /* OK */
+ } else {
/* no such thing as stencil-only textures */
att_incomplete("illegal stencil texture");
att->Complete = GL_FALSE;
@@ -978,7 +980,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
if (!is_format_color_renderable(ctx, attFormat,
texImg->InternalFormat) &&
- !is_legal_depth_format(ctx, f)) {
+ !is_legal_depth_format(ctx, f) &&
+ f != GL_STENCIL_INDEX) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
fbo_incomplete(ctx, "texture attachment incomplete", -1);
return;
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 908bb9b1ce6..92b4d6795c6 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -175,6 +175,51 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
}
}
+/**
+ * glGetTexImage for stencil pixels.
+ */
+static void
+get_tex_stencil(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ GLint img, row;
+
+ assert(format == GL_STENCIL_INDEX);
+
+ for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint rowstride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &rowstride);
+
+ if (srcMap) {
+ for (row = 0; row < height; row++) {
+ const GLubyte *src = srcMap + row * rowstride;
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ _mesa_unpack_ubyte_stencil_row(texImage->TexFormat,
+ width,
+ (const GLuint *) src,
+ dest);
+ }
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ break;
+ }
+ }
+}
+
/**
* glGetTexImage for YCbCr pixels.
@@ -684,6 +729,9 @@ _mesa_GetTexImage_sw(struct gl_context *ctx,
else if (format == GL_DEPTH_STENCIL_EXT) {
get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
}
+ else if (format == GL_STENCIL_INDEX) {
+ get_tex_stencil(ctx, dimensions, format, type, pixels, texImage);
+ }
else if (format == GL_YCBCR_MESA) {
get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
}
@@ -879,7 +927,7 @@ getteximage_error_check(struct gl_context *ctx,
"glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
- else if (_mesa_is_enum_format_integer(format) !=
+ else if (!_mesa_is_stencil_format(format) && _mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetTex%sImage(format mismatch)", suffix);
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8d9d7cfc14d..d07263c59b1 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1997,7 +1997,8 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
const char *caller)
{
if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT
- || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL) {
+ || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL
+ || _mesa_base_tex_format(ctx, internalFormat) == GL_STENCIL_INDEX) {
/* Section 3.8.3 (Texture Image Specification) of the OpenGL 3.3 Core
* Profile spec says:
*