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authorMarek Olšák <[email protected]>2018-01-10 13:40:55 +0100
committerMarek Olšák <[email protected]>2018-01-17 20:17:59 +0100
commit3778a0a5330a109c4419d1817bece714f4e39ae8 (patch)
tree5dadbe9a0c50d37ee8ec9ad7b4ee06b41a2a20ed /src/mesa
parentf631a6ae8c951fc448618c1770f95ad93cac812b (diff)
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_extensions.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 370d1a7e06b..208a08323d3 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -674,7 +674,6 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(EXT_draw_buffers2), PIPE_CAP_INDEP_BLEND_ENABLE },
{ o(EXT_memory_object), PIPE_CAP_MEMOBJ },
{ o(EXT_memory_object_fd), PIPE_CAP_MEMOBJ },
- { o(EXT_stencil_two_side), PIPE_CAP_TWO_SIDED_STENCIL },
{ o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
{ o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER },
{ o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
@@ -685,7 +684,6 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(AMD_pinned_memory), PIPE_CAP_RESOURCE_FROM_USER_MEMORY },
{ o(ATI_meminfo), PIPE_CAP_QUERY_MEMORY_INFO },
{ o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
- { o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL },
{ o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
{ o(MESA_tile_raster_order), PIPE_CAP_TILE_RASTER_ORDER },
{ o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER },
@@ -890,10 +888,11 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->EXT_pixel_buffer_object = GL_TRUE;
extensions->EXT_point_parameters = GL_TRUE;
extensions->EXT_provoking_vertex = GL_TRUE;
-
+ extensions->EXT_stencil_two_side = GL_TRUE;
extensions->EXT_texture_env_dot3 = GL_TRUE;
extensions->ATI_fragment_shader = GL_TRUE;
+ extensions->ATI_separate_stencil = GL_TRUE;
extensions->ATI_texture_env_combine3 = GL_TRUE;
extensions->MESA_pack_invert = GL_TRUE;