diff options
author | Eric Anholt <[email protected]> | 2014-04-25 13:18:48 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-05-01 15:12:27 -0700 |
commit | 8435b60a3577d2d905eae189cd7e770500177e99 (patch) | |
tree | a29a30ae89cb8ad3da67704a73cff5ad81fae72f /src/mesa | |
parent | c0bf5a7eff6e556cf1ecfed213cf70d9f3bd676d (diff) |
i965: Make intel_set_texture_region just take a BO and pitch.
I want to do this to get the region removed from DRI images. However, it
does mean that we won't share the intel_region between the rb and the
texture for texture_from_pixmap. I think that's fine.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex_image.c | 56 |
1 files changed, 27 insertions, 29 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 46cbaf778f9..b7fab39c3f4 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -201,22 +201,21 @@ intelTexImage(struct gl_context * ctx, /** - * Binds a region to a texture image, like it was uploaded by glTexImage2D(). + * Binds a BO to a texture image, as if it was uploaded by glTexImage2D(). * * Used for GLX_EXT_texture_from_pixmap and EGL image extensions, */ static void -intel_set_texture_image_region(struct gl_context *ctx, - struct gl_texture_image *image, - struct intel_region *region, - GLenum target, - GLenum internalFormat, - mesa_format format, - uint32_t offset, - GLuint width, - GLuint height, - GLuint tile_x, - GLuint tile_y) +intel_set_texture_image_bo(struct gl_context *ctx, + struct gl_texture_image *image, + drm_intel_bo *bo, + GLenum target, + GLenum internalFormat, + mesa_format format, + uint32_t offset, + GLuint width, GLuint height, + GLuint pitch, + GLuint tile_x, GLuint tile_y) { struct brw_context *brw = brw_context(ctx); struct intel_texture_image *intel_image = intel_texture_image(image); @@ -230,13 +229,10 @@ intel_set_texture_image_region(struct gl_context *ctx, ctx->Driver.FreeTextureImageBuffer(ctx, image); - intel_image->mt = intel_miptree_create_layout(brw, target, image->TexFormat, - 0, 0, - width, height, 1, - true, 0 /* num_samples */); + intel_image->mt = intel_miptree_create_for_bo(brw, bo, image->TexFormat, + 0, width, height, pitch); if (intel_image->mt == NULL) return; - intel_region_reference(&intel_image->mt->region, region); intel_image->mt->total_width = width; intel_image->mt->total_height = height; intel_image->mt->level[0].slice[0].x_offset = tile_x; @@ -258,8 +254,8 @@ intel_set_texture_image_region(struct gl_context *ctx, intel_texobj->needs_validate = true; intel_image->mt->offset = offset; - assert(region->pitch % region->cpp == 0); - intel_image->base.RowStride = region->pitch / region->cpp; + assert(pitch % intel_image->mt->region->cpp == 0); + intel_image->base.RowStride = pitch / intel_image->mt->region->cpp; /* Immediately validate the image to the object. */ intel_miptree_reference(&intel_texobj->mt, intel_image->mt); @@ -312,11 +308,12 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, _mesa_lock_texture(&brw->ctx, texObj); texImage = _mesa_get_tex_image(ctx, texObj, target, level); intel_miptree_make_shareable(brw, rb->mt); - intel_set_texture_image_region(ctx, texImage, rb->mt->region, target, - internalFormat, texFormat, 0, - rb->mt->region->width, - rb->mt->region->height, - 0, 0); + intel_set_texture_image_bo(ctx, texImage, rb->mt->region->bo, target, + internalFormat, texFormat, 0, + rb->mt->region->width, + rb->mt->region->height, + rb->mt->region->pitch, + 0, 0); _mesa_unlock_texture(&brw->ctx, texObj); } @@ -406,11 +403,12 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, return; } - intel_set_texture_image_region(ctx, texImage, image->region, - target, image->internal_format, - image->format, image->offset, - image->width, image->height, - image->tile_x, image->tile_y); + intel_set_texture_image_bo(ctx, texImage, image->region->bo, + target, image->internal_format, + image->format, image->offset, + image->width, image->height, + image->region->pitch, + image->tile_x, image->tile_y); } void |