diff options
author | Ian Romanick <[email protected]> | 2017-10-18 08:59:47 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2018-03-29 14:16:07 -0700 |
commit | 19e0dd1ad3ad43ddc3aeba1e11852dce3f55d1f1 (patch) | |
tree | f69a57ddbc247e79dbe92af18c0d245c5954fc61 /src/mesa | |
parent | 2765633116da69c194fd815303605e91285201bb (diff) |
i965: Don't request GLSL IR lowering of gl_VertexID
Let the lowering in NIR handle it instead.
This hurts one shader that occurs twice in shader-db (SynMark GSCloth)
on IVB and HSW. No other shaders or platforms were affected.
total cycles in shared programs: 253438422 -> 253438426 (0.00%)
cycles in affected programs: 412 -> 416 (0.97%)
helped: 0
HURT: 2
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Antia Puentes <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index fca5c8e3072..4e37425099d 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -595,7 +595,6 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.QuadsFollowProvokingVertexConvention = false; ctx->Const.NativeIntegers = true; - ctx->Const.VertexID_is_zero_based = true; /* Regarding the CMP instruction, the Ivybridge PRM says: * |