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authorKrzysztof Sobiecki <[email protected]>2015-10-14 10:03:00 -0600
committerBrian Paul <[email protected]>2015-10-14 12:47:07 -0600
commit14f7ce42484c31a45fcb6aabdf503f7496a9a94c (patch)
tree4a124286a5212c96d1f0e8372067a93f4bc68a32 /src/mesa
parent93267887a06e760b4b20618523df5e8aa4e70307 (diff)
st/fbo: use pipe_surface_release instead of pipe_surface_reference
pipe_surface_reference have problems with deleted contexts, so use of pipe_surface_release might be more appropriate. Fixes Wasteland 2 Director's Cut crash on start. Cc: [email protected] Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ff703fa41cb..2a2eb0992c8 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -456,7 +456,7 @@ st_update_renderbuffer_surface(struct st_context *st,
surf_tmpl.u.tex.first_layer = first_layer;
surf_tmpl.u.tex.last_layer = last_layer;
- pipe_surface_reference(&strb->surface, NULL);
+ pipe_surface_release(pipe, &strb->surface);
strb->surface = pipe->create_surface(pipe, resource, &surf_tmpl);
}