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authorJason Ekstrand <[email protected]>2019-05-24 16:27:35 -0500
committerJason Ekstrand <[email protected]>2019-08-06 02:05:28 +0000
commitf03512f90bccd920ddfc83ae4b52d662efbafc44 (patch)
tree5aefa6f63648a55114e82174f237906b62a22182 /src/mesa
parentabf9e10488c9fc8b7af8f284d4de31ebf3092299 (diff)
genxml: Rename 3DSTATE_SF::Anti-Aliasing Enable
This makes it consistent with the new name when it's moved to 3DSTATE_RASTER. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/genX_state_upload.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c
index 502613a9139..629849def74 100644
--- a/src/mesa/drivers/dri/i965/genX_state_upload.c
+++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
@@ -1651,7 +1651,7 @@ genX(upload_sf)(struct brw_context *brw)
if (ctx->Line.SmoothFlag) {
sf.LineEndCapAntialiasingRegionWidth = _10pixels;
#if GEN_GEN <= 7
- sf.AntiAliasingEnable = true;
+ sf.AntialiasingEnable = true;
#endif
}