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authorEric Anholt <[email protected]>2019-09-18 14:01:29 -0700
committerEric Anholt <[email protected]>2019-10-17 21:07:29 +0000
commitd77c77936b3956e8925504ad980acbff74422e7c (patch)
tree76f40b3200a97e2d8e4a6a11b64e49b8a3759d4f /src/mesa
parent4f4fc7535787e4a1006051611f573dc6d5eae741 (diff)
mesa: Add support for array formats of depth and stencil.
In desktop GL, you can specify things like GL_DEPTH_COMPONENT/GL_BYTE as a ReadPixels format, and we need to be able to represent that to see if we have proper MESA_FORMATs for them. That's exactly what the mesa_array_format enum is for. v2: Drop _mesa from static fn. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/format_info.py5
-rw-r--r--src/mesa/main/format_utils.c12
-rw-r--r--src/mesa/main/formats.c9
-rw-r--r--src/mesa/main/formats.h19
-rw-r--r--src/mesa/main/glformats.c24
-rw-r--r--src/mesa/main/tests/mesa_formats.cpp22
6 files changed, 83 insertions, 8 deletions
diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py
index 432578f4e19..d3ec486f155 100644
--- a/src/mesa/main/format_info.py
+++ b/src/mesa/main/format_info.py
@@ -176,6 +176,10 @@ static const struct mesa_format_info format_info[MESA_FORMAT_COUNT] =
def format_channel_bits(fmat, tuple_list):
return ['.%s = %s' % (field, str(get_channel_bits(fmat, name))) for (field, name) in tuple_list]
+bf_map = {
+ "GL_DEPTH_COMPONENT" : "MESA_ARRAY_FORMAT_BASE_FORMAT_DEPTH",
+ "GL_STENCIL_INDEX" : "MESA_ARRAY_FORMAT_BASE_FORMAT_STENCIL",
+}
for fmat in formats:
print(' {')
@@ -200,6 +204,7 @@ for fmat in formats:
chan = fmat.array_element()
norm = chan.norm or chan.type == parser.FLOAT
print(' .ArrayFormat = MESA_ARRAY_FORMAT({0}),'.format(', '.join([
+ bf_map.get(get_gl_base_format(fmat), "MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS"),
str(chan.size // 8),
str(int(chan.sign)),
str(int(chan.type == parser.FLOAT)),
diff --git a/src/mesa/main/format_utils.c b/src/mesa/main/format_utils.c
index 6959bf062a1..58a65adc4de 100644
--- a/src/mesa/main/format_utils.c
+++ b/src/mesa/main/format_utils.c
@@ -29,16 +29,20 @@
#include "format_unpack.h"
const mesa_array_format RGBA32_FLOAT =
- MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
+ MESA_ARRAY_FORMAT(MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS,
+ 4, 1, 1, 1, 4, 0, 1, 2, 3);
const mesa_array_format RGBA8_UBYTE =
- MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
+ MESA_ARRAY_FORMAT(MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS,
+ 1, 0, 0, 1, 4, 0, 1, 2, 3);
const mesa_array_format RGBA32_UINT =
- MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
+ MESA_ARRAY_FORMAT(MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS,
+ 4, 0, 0, 0, 4, 0, 1, 2, 3);
const mesa_array_format RGBA32_INT =
- MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
+ MESA_ARRAY_FORMAT(MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS,
+ 4, 1, 0, 0, 4, 0, 1, 2, 3);
static void
invert_swizzle(uint8_t dst[4], const uint8_t src[4])
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 1abc83c66ab..b40b275f497 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -232,6 +232,15 @@ get_base_format_for_array_format(mesa_array_format format)
uint8_t swizzle[4];
int num_channels;
+ switch (_mesa_array_format_get_base_format(format)) {
+ case MESA_ARRAY_FORMAT_BASE_FORMAT_DEPTH:
+ return GL_DEPTH_COMPONENT;
+ case MESA_ARRAY_FORMAT_BASE_FORMAT_STENCIL:
+ return GL_STENCIL_INDEX;
+ case MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS:
+ break;
+ }
+
_mesa_array_format_get_swizzle(format, swizzle);
num_channels = _mesa_array_format_get_num_channels(format);
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index abfd73313ef..92d0c341df4 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -109,6 +109,12 @@ enum mesa_array_format_datatype {
MESA_ARRAY_FORMAT_TYPE_FLOAT = 0xe,
};
+enum mesa_array_format_base_format {
+ MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS = 0x0,
+ MESA_ARRAY_FORMAT_BASE_FORMAT_DEPTH = 0x1,
+ MESA_ARRAY_FORMAT_BASE_FORMAT_STENCIL = 0x2,
+};
+
/**
* An enum useful to encode/decode information stored in a mesa_array_format
*/
@@ -124,11 +130,12 @@ enum {
MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK = 0x03800,
MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK = 0x1c000,
MESA_ARRAY_FORMAT_SWIZZLE_W_MASK = 0xe0000,
+ MESA_ARRAY_FORMAT_BASE_FORMAT_MASK = 0x300000,
MESA_ARRAY_FORMAT_BIT = 0x80000000
};
-#define MESA_ARRAY_FORMAT(SIZE, SIGNED, IS_FLOAT, NORM, NUM_CHANS, \
- SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W) ( \
+#define MESA_ARRAY_FORMAT(BASE_FORMAT, SIZE, SIGNED, IS_FLOAT, NORM, NUM_CHANS, \
+ SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W) ( \
(((SIZE >> 1) ) & MESA_ARRAY_FORMAT_TYPE_SIZE_MASK) | \
(((SIGNED) << 2 ) & MESA_ARRAY_FORMAT_TYPE_IS_SIGNED) | \
(((IS_FLOAT) << 3 ) & MESA_ARRAY_FORMAT_TYPE_IS_FLOAT) | \
@@ -138,6 +145,7 @@ enum {
(((SWIZZLE_Y) << 11) & MESA_ARRAY_FORMAT_SWIZZLE_Y_MASK) | \
(((SWIZZLE_Z) << 14) & MESA_ARRAY_FORMAT_SWIZZLE_Z_MASK) | \
(((SWIZZLE_W) << 17) & MESA_ARRAY_FORMAT_SWIZZLE_W_MASK) | \
+ (((BASE_FORMAT) << 20) & MESA_ARRAY_FORMAT_BASE_FORMAT_MASK) | \
MESA_ARRAY_FORMAT_BIT)
/**
@@ -161,6 +169,13 @@ _mesa_array_format_is_normalized(mesa_array_format f)
return (f & MESA_ARRAY_FORMAT_TYPE_NORMALIZED) !=0;
}
+static inline enum mesa_array_format_base_format
+_mesa_array_format_get_base_format(mesa_array_format f)
+{
+ return (enum mesa_array_format_base_format)
+ ((f & MESA_ARRAY_FORMAT_BASE_FORMAT_MASK) >> 20);
+}
+
static inline enum mesa_array_format_datatype
_mesa_array_format_get_datatype(mesa_array_format f)
{
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index f2af50cd855..41becd47d8b 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -3501,6 +3501,12 @@ get_swizzle_from_gl_format(GLenum format, uint8_t *swizzle)
case GL_INTENSITY:
set_swizzle(swizzle, 0, 0, 0, 0);
return true;
+ case GL_DEPTH_COMPONENT:
+ set_swizzle(swizzle, 0, 6, 6, 6);
+ return true;
+ case GL_STENCIL_INDEX:
+ set_swizzle(swizzle, 6, 0, 6, 6);
+ return true;
default:
return false;
}
@@ -3577,10 +3583,24 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
* create the array format
*/
if (is_array_format) {
- normalized = !_mesa_is_enum_format_integer(format);
+ enum mesa_array_format_base_format bf;
+ switch (format) {
+ case GL_DEPTH_COMPONENT:
+ bf = MESA_ARRAY_FORMAT_BASE_FORMAT_DEPTH;
+ break;
+ case GL_STENCIL_INDEX:
+ bf = MESA_ARRAY_FORMAT_BASE_FORMAT_STENCIL;
+ break;
+ default:
+ bf = MESA_ARRAY_FORMAT_BASE_FORMAT_RGBA_VARIANTS;
+ break;
+ }
+
+ normalized = !(_mesa_is_enum_format_integer(format) ||
+ format == GL_STENCIL_INDEX);
num_channels = _mesa_components_in_format(format);
- return MESA_ARRAY_FORMAT(type_size, is_signed, is_float,
+ return MESA_ARRAY_FORMAT(bf, type_size, is_signed, is_float,
normalized, num_channels,
swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
}
diff --git a/src/mesa/main/tests/mesa_formats.cpp b/src/mesa/main/tests/mesa_formats.cpp
index 5356cd919a8..e4f95163c28 100644
--- a/src/mesa/main/tests/mesa_formats.cpp
+++ b/src/mesa/main/tests/mesa_formats.cpp
@@ -137,3 +137,25 @@ TEST(MesaFormatsTest, FormatSanity)
}
}
+
+static mesa_format fffat_wrap(GLenum format, GLenum type)
+{
+ uint32_t f = _mesa_format_from_format_and_type(format, type);
+ if (_mesa_format_is_mesa_array_format(f))
+ f = _mesa_format_from_array_format((mesa_array_format)f);
+ return (mesa_format)f;
+}
+
+TEST(MesaFormatsTest, FormatFromFormatAndType)
+{
+ EXPECT_EQ(fffat_wrap(GL_RGBA, GL_SHORT),
+ MESA_FORMAT_RGBA_SNORM16);
+ EXPECT_EQ(fffat_wrap(GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT),
+ MESA_FORMAT_Z_UNORM16);
+ EXPECT_EQ(fffat_wrap(GL_STENCIL_INDEX, GL_UNSIGNED_BYTE),
+ MESA_FORMAT_S_UINT8);
+
+ /* Should return an array format, but not a proper MESA_FORMAT. */
+ EXPECT_TRUE(_mesa_format_is_mesa_array_format(_mesa_format_from_format_and_type(GL_DEPTH_COMPONENT,
+ GL_BYTE)));
+}