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authorFelix Kuehling <[email protected]>2005-01-20 15:18:10 +0000
committerFelix Kuehling <[email protected]>2005-01-20 15:18:10 +0000
commit677d1d07c41050e7474f44c592641b14ffd73e8c (patch)
tree1ce84c0492d66c728482c3948b3197852b96f341 /src/mesa
parent14dee36fa78dc309919dd81ae37d0e8d13773104 (diff)
* Added options for disabling the fast path (render stage) and vertex DMA
* Fixed disabling of the render stage * Added debug output for per-primitive fallbacks * Bumped driver date
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c26
-rw-r--r--src/mesa/drivers/dri/savage/savagecontext.h2
-rw-r--r--src/mesa/drivers/dri/savage/savagedd.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c1
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c26
5 files changed, 42 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 742c6e89a9f..34f334817c5 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -57,6 +57,19 @@
#include "xmlpool.h"
+/* Driver-specific options
+ */
+#define SAVAGE_ENABLE_VDMA(def) \
+DRI_CONF_OPT_BEGIN(enable_vdma,bool,def) \
+ DRI_CONF_DESC(en,"Use DMA for vertex transfers") \
+ DRI_CONF_DESC(de,"Benutze DMA für Vertextransfers") \
+DRI_CONF_OPT_END
+#define SAVAGE_ENABLE_FASTPATH(def) \
+DRI_CONF_OPT_BEGIN(enable_fastpath,bool,def) \
+ DRI_CONF_DESC(en,"Use fast path for unclipped primitives") \
+ DRI_CONF_DESC(de,"Schneller Codepfad für ungeschnittene Polygone") \
+DRI_CONF_OPT_END
+
/* Configuration
*/
PUBLIC const char __driConfigOptions[] =
@@ -68,12 +81,14 @@ DRI_CONF_BEGIN
DRI_CONF_SECTION_END
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_MAX_TEXTURE_UNITS(2,1,2)
+ SAVAGE_ENABLE_VDMA(true)
+ SAVAGE_ENABLE_FASTPATH(true)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-static const GLuint __driNConfigOptions = 5;
+static const GLuint __driNConfigOptions = 7;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -470,13 +485,15 @@ savageCreateContext( const __GLcontextModes *mesaVis,
/* DRM versions before 2.1.3 would only render triangle lists. ELTS
* support was added in 2.2.0. */
if (sPriv->drmMinor < 2) {
- _savage_render_stage.active = GL_FALSE;
+ imesa->enable_fastpath = GL_FALSE;
fprintf (stderr,
"*** Disabling fast path because your DRM version is buggy "
"or doesn't\n*** support ELTS. You need at least Savage DRM "
"version 2.2.\n");
- }
-
+ } else
+ imesa->enable_fastpath = driQueryOptionb(&imesa->optionCache,
+ "enable_fastpath");
+ imesa->enable_vdma = driQueryOptionb(&imesa->optionCache, "enable_vdma");
/* Configure swrast to match hardware characteristics:
*/
@@ -520,6 +537,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
savageFlushVertices(imesa);
savageReleaseIndexedVerts(imesa);
savageFlushCmdBuf(imesa, GL_TRUE); /* release DMA buffer */
+ WAIT_IDLE_EMPTY;
/* update for multi-tex*/
{
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index 37aa7d33489..a1ed14031fe 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -304,6 +304,8 @@ struct savage_context_t {
GLint texture_depth;
GLboolean no_rast;
GLboolean float_depth;
+ GLboolean enable_fastpath;
+ GLboolean enable_vdma;
};
#define SAVAGE_CONTEXT(ctx) ((savageContextPtr)(ctx->DriverCtx))
diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c
index 1878bef524c..b0478169a9c 100644
--- a/src/mesa/drivers/dri/savage/savagedd.c
+++ b/src/mesa/drivers/dri/savage/savagedd.c
@@ -41,7 +41,7 @@
#include "utils.h"
-#define DRIVER_DATE "20050110"
+#define DRIVER_DATE "20050120"
/***************************************
* Mesa's Driver Functions
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index cdc82c7be8c..46871f964cc 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -215,6 +215,7 @@ static void savage_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
+ stage->active = SAVAGE_CONTEXT(ctx)->enable_fastpath;
}
static void dtr( struct tnl_pipeline_stage *stage )
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index 0092f3ea770..4e0ad469a8b 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -738,6 +738,10 @@ static void savageChooseRenderState(GLcontext *ctx)
if (flags & LINE_FALLBACK) imesa->draw_line = savage_fallback_line;
if (flags & TRI_FALLBACK) imesa->draw_tri = savage_fallback_tri;
index |= SAVAGE_FALLBACK_BIT;
+ if (SAVAGE_DEBUG & DEBUG_FALLBACKS) {
+ fprintf (stderr, "Per-primitive fallback, TriangleCaps=0x%x\n",
+ ctx->_TriangleCaps);
+ }
}
}
@@ -1032,17 +1036,19 @@ static __inline__ GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
if (setupIndex == imesa->SetupIndex && imesa->vertex_size != 0)
return setupIndex;
- mask = SAVAGE_SKIP_W;
- size = 10 - (skip & 1) - (skip >> 1 & 1) -
- (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
- (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
+ if (imesa->enable_vdma) {
+ mask = SAVAGE_SKIP_W;
+ size = 10 - (skip & 1) - (skip >> 1 & 1) -
+ (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
+ (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
- while (size < 8) {
- if (skip & mask) {
- skip &= ~mask;
- size++;
+ while (size < 8) {
+ if (skip & mask) {
+ skip &= ~mask;
+ size++;
+ }
+ mask <<= 1;
}
- mask <<= 1;
}
imesa->vertex_attr_count = 0;
@@ -1167,7 +1173,7 @@ static void savageRenderStart( GLcontext *ctx )
* discard the DMA buffer, if we were using one. */
savageFlushVertices(imesa);
savageFlushCmdBuf(imesa, GL_TRUE);
- if (hwVertexSize == 8) {
+ if (hwVertexSize == 8 && imesa->enable_vdma) {
if (SAVAGE_DEBUG & DEBUG_DMA)
fprintf (stderr, "Using DMA, skip=0x%02x\n", imesa->skip);
/* we can use vertex dma */