diff options
author | Ian Romanick <[email protected]> | 2013-06-27 18:20:15 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-06-28 13:35:20 -0700 |
commit | 4ed976f6b5866e69ea84fe19fb9143766cf08c5e (patch) | |
tree | b1284d21458c63bc97a334c3b5d76cc2113b1170 /src/mesa | |
parent | e621208e29c9b624fd1522e401986f0e996c4209 (diff) |
i965: Move GEN >= 3 extensions into the "always on" list
This copy of the source file is only used for GEN >= 4, so extensions
that are enabled for GEN >= 3 are always enabled.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 5cb2fa38f33..1c80bf76396 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -42,21 +42,30 @@ intelInitExtensions(struct gl_context *ctx) { struct intel_context *intel = intel_context(ctx); + assert(intel->gen >= 4); + + ctx->Extensions.ARB_depth_texture = true; ctx->Extensions.ARB_draw_elements_base_vertex = true; + ctx->Extensions.ARB_ES2_compatibility = true; ctx->Extensions.ARB_explicit_attrib_location = true; + ctx->Extensions.ARB_fragment_program = true; + ctx->Extensions.ARB_fragment_shader = true; ctx->Extensions.ARB_framebuffer_object = true; ctx->Extensions.ARB_half_float_pixel = true; ctx->Extensions.ARB_internalformat_query = true; ctx->Extensions.ARB_map_buffer_range = true; + ctx->Extensions.ARB_occlusion_query = true; ctx->Extensions.ARB_point_sprite = true; ctx->Extensions.ARB_shader_objects = true; ctx->Extensions.ARB_shading_language_100 = true; + ctx->Extensions.ARB_shadow = true; ctx->Extensions.ARB_sync = true; ctx->Extensions.ARB_texture_border_clamp = true; ctx->Extensions.ARB_texture_cube_map = true; ctx->Extensions.ARB_texture_env_combine = true; ctx->Extensions.ARB_texture_env_crossbar = true; ctx->Extensions.ARB_texture_env_dot3 = true; + ctx->Extensions.ARB_texture_non_power_of_two = true; ctx->Extensions.ARB_texture_storage = true; ctx->Extensions.ARB_vertex_program = true; ctx->Extensions.ARB_vertex_shader = true; @@ -76,10 +85,17 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.EXT_separate_shader_objects = true; ctx->Extensions.EXT_texture_env_dot3 = true; ctx->Extensions.EXT_texture_filter_anisotropic = true; + ctx->Extensions.EXT_texture_sRGB = true; + ctx->Extensions.EXT_texture_sRGB_decode = true; + ctx->Extensions.EXT_shadow_funcs = true; + ctx->Extensions.EXT_stencil_two_side = true; ctx->Extensions.APPLE_object_purgeable = true; + ctx->Extensions.ATI_separate_stencil = true; + ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.MESA_pack_invert = true; ctx->Extensions.MESA_ycbcr_texture = true; ctx->Extensions.NV_blend_square = true; + ctx->Extensions.NV_texture_env_combine4 = true; ctx->Extensions.NV_texture_rectangle = true; ctx->Extensions.TDFX_texture_compression_FXT1 = true; ctx->Extensions.OES_EGL_image = true; @@ -159,23 +175,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.OES_standard_derivatives = true; } - if (intel->gen >= 3) { - ctx->Extensions.ARB_ES2_compatibility = true; - ctx->Extensions.ARB_depth_texture = true; - ctx->Extensions.ARB_fragment_program = true; - ctx->Extensions.ARB_shadow = true; - ctx->Extensions.ARB_texture_non_power_of_two = true; - ctx->Extensions.EXT_texture_sRGB = true; - ctx->Extensions.EXT_texture_sRGB_decode = true; - ctx->Extensions.EXT_shadow_funcs = true; - ctx->Extensions.EXT_stencil_two_side = true; - ctx->Extensions.ATI_separate_stencil = true; - ctx->Extensions.ATI_texture_env_combine3 = true; - ctx->Extensions.NV_texture_env_combine4 = true; - ctx->Extensions.ARB_fragment_shader = true; - ctx->Extensions.ARB_occlusion_query = true; - } - if (intel->ctx.Mesa_DXTn || driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) ctx->Extensions.EXT_texture_compression_s3tc = true; |