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authorKenneth Graunke <[email protected]>2016-01-05 04:46:33 -0800
committerKenneth Graunke <[email protected]>2016-01-05 18:07:27 -0800
commit25b7e4a01f20df4ca94a5381dee5b33294f6c161 (patch)
tree17b55b56322675fe13052674d4c7a022e09310b1 /src/mesa
parent3d402d445003f00478d7eb51eec8e4f31fef9352 (diff)
i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
That's what it's for. Plus, we actually implement rcp. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp b/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp
index d571ecd4394..c83b2728b98 100644
--- a/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp
+++ b/src/mesa/drivers/dri/i965/brw_lower_texture_gradients.cpp
@@ -279,7 +279,7 @@ lower_texture_grad_visitor::visit_leave(ir_texture *ir)
/* 2. quotient rule */
ir_variable *recip = temp(mem_ctx, glsl_type::float_type, "recip");
- EMIT(assign(recip, div(new(mem_ctx) ir_constant(1.0f), swizzle_z(Q))));
+ EMIT(assign(recip, expr(ir_unop_rcp, swizzle_z(Q))));
ir_variable *dx = temp(mem_ctx, glsl_type::vec2_type, "dx");
ir_variable *dy = temp(mem_ctx, glsl_type::vec2_type, "dy");