diff options
author | Jordan Justen <[email protected]> | 2019-02-25 17:17:29 -0800 |
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committer | Jordan Justen <[email protected]> | 2019-03-02 14:33:44 -0800 |
commit | 10c5579921979c944978b477db8bdd639d3c9559 (patch) | |
tree | 9942f28ba265b4e414658735cff4b7609b8db3c6 /src/mesa | |
parent | 31b35916dd29ac4578f061bdeac873cea5f91104 (diff) |
intel/compiler: Move int64/doubles lowering options
Instead of calculating the int64 and doubles lowering options each
time a shader is preprocessed, save and use the values in
nir_shader_compiler_options.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa')
0 files changed, 0 insertions, 0 deletions