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authorJordan Justen <[email protected]>2019-02-25 17:17:29 -0800
committerJordan Justen <[email protected]>2019-03-02 14:33:44 -0800
commit10c5579921979c944978b477db8bdd639d3c9559 (patch)
tree9942f28ba265b4e414658735cff4b7609b8db3c6 /src/mesa
parent31b35916dd29ac4578f061bdeac873cea5f91104 (diff)
intel/compiler: Move int64/doubles lowering options
Instead of calculating the int64 and doubles lowering options each time a shader is preprocessed, save and use the values in nir_shader_compiler_options. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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