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authorChristoph Bumiller <[email protected]>2012-01-20 13:24:46 +0100
committerChristoph Bumiller <[email protected]>2012-01-20 19:24:31 +0100
commitd540af554adfe302387014c0f46d6ac3aaa75121 (patch)
tree1b470569cc1c0fefd7e14623f903eaf9e0850959 /src/mesa
parentc96b9834032952492efbd2d1f5511fe225704918 (diff)
mesa: allocate transform_feedback_info::Outputs array dynamically
The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS which made it always assert in the linker when TFB was used since the Outputs array was smaller than that maximum. v2: added assertions NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/mtypes.h32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index f8ef01d4e0a..2ff6085966b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1827,6 +1827,22 @@ struct gl_transform_feedback_varying_info {
GLint Size;
};
+struct gl_transform_feedback_output {
+ unsigned OutputRegister;
+ unsigned OutputBuffer;
+ unsigned NumComponents;
+
+ /** offset (in DWORDs) of this output within the interleaved structure */
+ unsigned DstOffset;
+
+ /**
+ * Offset into the output register of the data to output. For example,
+ * if NumComponents is 2 and ComponentOffset is 1, then the data to
+ * offset is in the y and z components of the output register.
+ */
+ unsigned ComponentOffset;
+};
+
/** Post-link transform feedback info. */
struct gl_transform_feedback_info {
unsigned NumOutputs;
@@ -1836,21 +1852,7 @@ struct gl_transform_feedback_info {
*/
unsigned NumBuffers;
- struct {
- unsigned OutputRegister;
- unsigned OutputBuffer;
- unsigned NumComponents;
-
- /** offset (in DWORDs) of this output within the interleaved structure */
- unsigned DstOffset;
-
- /**
- * Offset into the output register of the data to output. For example,
- * if NumComponents is 2 and ComponentOffset is 1, then the data to
- * offset is in the y and z components of the output register.
- */
- unsigned ComponentOffset;
- } Outputs[MAX_PROGRAM_OUTPUTS];
+ struct gl_transform_feedback_output *Outputs;
/** Transform feedback varyings used for the linking of this shader program.
*