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authorTopi Pohjolainen <[email protected]>2016-05-20 11:15:35 +0300
committerTopi Pohjolainen <[email protected]>2016-07-04 20:43:11 +0300
commitcc2d0e64c0b10884bc12d80018b622911e8b152f (patch)
tree25ad3048c9a02033b464bafb6d777b2340d3a70a /src/mesa
parent175e09574443845e746d8cb3e9738ac776ce78a1 (diff)
i965/blorp/gen7+: Stop trashing push constant allocation
Packet 3DSTATE_CONSTANT_PS is still emitted explicitly as ps stage itself is enabled and hardware may try to prefetch constants from the buffer. From the BSpec: 3D Pipeline - Windower - 3DSTATE_PUSH_CONSTANT_ALLOC_PS "Specifies the size of the PS constant buffer. This value will determine the amount of data the command stream can pre-fetch before the buffer is full." This is not possible on gen6. From the BSpec about 3DSTATE_CONSTANT_PS: "This packet must be followed by WM_STATE." Binding table emissions for stages other than PS can be now dropped, they were only needed for the 3DSTATE_CONSTANT_XS to be effective: From the BSpec: "The 3DSTATE_CONSTANT_* command is not committed to the shader unit until the corresponding (same shader) 3DSTATE_BINDING_TABLE_POINTER_* command is parsed." Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_blorp.c49
-rw-r--r--src/mesa/drivers/dri/i965/gen8_blorp.c44
2 files changed, 1 insertions, 92 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.c b/src/mesa/drivers/dri/i965/gen7_blorp.c
index bc076de9735..cb5a78a847a 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.c
@@ -88,13 +88,6 @@ gen7_blorp_emit_urb_config(struct brw_context *brw,
brw->ctx.NewDriverState |= BRW_NEW_URB_SIZE;
- gen7_emit_push_constant_state(brw,
- urb_size / 2 /* vs_size */,
- 0 /* hs_size */,
- 0 /* ds_size */,
- 0 /* gs_size */,
- urb_size / 2 /* fs_size */);
-
gen7_emit_urb_state(brw,
min_vs_entries /* num_vs_entries */,
vs_entry_size,
@@ -266,16 +259,6 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
static void
gen7_blorp_emit_vs_disable(struct brw_context *brw)
{
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
OUT_BATCH(0);
@@ -295,16 +278,6 @@ static void
gen7_blorp_emit_hs_disable(struct brw_context *brw)
{
BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (7 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
@@ -339,16 +312,6 @@ gen7_blorp_emit_te_disable(struct brw_context *brw)
static void
gen7_blorp_emit_ds_disable(struct brw_context *brw)
{
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_CONSTANT_DS << 16 | (7 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_DS << 16 | (6 - 2));
OUT_BATCH(0);
@@ -366,16 +329,6 @@ gen7_blorp_emit_ds_disable(struct brw_context *brw)
static void
gen7_blorp_emit_gs_disable(struct brw_context *brw)
{
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
/**
* From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
* Geometry > Geometry Shader > State:
@@ -867,7 +820,7 @@ gen7_blorp_exec(struct brw_context *brw,
if (params->wm_prog_data)
gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
- gen7_blorp_emit_constant_ps_disable(brw);
+ gen7_blorp_emit_constant_ps_disable(brw);
if (params->src.mt) {
const uint32_t sampler_offset =
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index 5d10a91724d..7ca24a8b372 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -156,36 +156,6 @@ gen8_blorp_emit_blend_state(struct brw_context *brw,
return blend_state_offset;
}
-static void
-gen8_blorp_emit_disable_constant_state(struct brw_context *brw,
- unsigned opcode)
-{
- BEGIN_BATCH(11);
- OUT_BATCH(opcode << 16 | (11 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-}
-
-static void
-gen8_blorp_emit_disable_binding_table(struct brw_context *brw,
- unsigned opcode)
-{
-
- BEGIN_BATCH(2);
- OUT_BATCH(opcode << 16 | (2 - 2));
- OUT_BATCH(0);
- ADVANCE_BATCH();
-}
-
/* 3DSTATE_VS
*
* Disable vertex shader.
@@ -687,23 +657,9 @@ gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params)
const uint32_t cc_state_offset = gen6_blorp_emit_cc_state(brw);
gen7_blorp_emit_cc_state_pointer(brw, cc_state_offset);
- gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_VS);
- gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_HS);
- gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_DS);
- gen8_blorp_emit_disable_constant_state(brw, _3DSTATE_CONSTANT_GS);
-
gen8_blorp_emit_disable_constant_ps(brw);
wm_bind_bo_offset = gen8_blorp_emit_surface_states(brw, params);
- gen8_blorp_emit_disable_binding_table(brw,
- _3DSTATE_BINDING_TABLE_POINTERS_VS);
- gen8_blorp_emit_disable_binding_table(brw,
- _3DSTATE_BINDING_TABLE_POINTERS_HS);
- gen8_blorp_emit_disable_binding_table(brw,
- _3DSTATE_BINDING_TABLE_POINTERS_DS);
- gen8_blorp_emit_disable_binding_table(brw,
- _3DSTATE_BINDING_TABLE_POINTERS_GS);
-
gen7_blorp_emit_binding_table_pointers_ps(brw, wm_bind_bo_offset);
if (params->src.mt) {