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authorHenri Verbeet <[email protected]>2011-07-04 00:57:42 +0200
committerHenri Verbeet <[email protected]>2011-07-07 20:30:13 +0200
commitbfe284fd26e96b71c7cf46e6365b3697d68cde83 (patch)
tree1ffa83b8845f13530b02cfc1fdb1edc8002cd8ba /src/mesa
parent47441956284b3e22df2ee8500667617d2880bfc8 (diff)
mesa: Fix a couple of TexEnv unit limits.
NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Henri Verbeet <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/texenv.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 9228e354a4d..c0d0f3779b2 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -419,7 +419,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
return;
@@ -748,7 +748,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
return;
@@ -817,7 +817,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
ASSERT_OUTSIDE_BEGIN_END(ctx);
maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
if (ctx->Texture.CurrentUnit >= maxUnit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
return;