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authorBrian Paul <[email protected]>2011-10-31 10:52:56 -0600
committerBrian Paul <[email protected]>2011-10-31 10:52:56 -0600
commita0d736b3b7c325ab0295da3b0e3b92d170b44261 (patch)
tree623c4de8062ab771195ed2eea729952de5ae8fcf /src/mesa
parentfbc419314e9d1f06d624d8e3997394db7f829f63 (diff)
mesa: new glTexImage error checks for GL_ARB_texture_storage
If the texture memory was allocated with glTexStorage1/2/3D() we can only change the image data with glTexSubImage calls.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/teximage.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index acf7187fded..58b0e5d089c 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1433,6 +1433,23 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
/**
+ * Helper function to determine if a texture object is mutable (in terms
+ * of GL_ARB_texture_storage).
+ */
+static GLboolean
+mutable_tex_object(struct gl_context *ctx, GLenum target)
+{
+ if (ctx->Extensions.ARB_texture_storage) {
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ return !texObj->Immutable;
+ }
+ return GL_TRUE;
+}
+
+
+
+/**
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
@@ -1643,6 +1660,12 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
+ if (!mutable_tex_object(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(immutable texture)", dimensions);
+ return GL_TRUE;
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -1906,6 +1929,12 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
}
+ if (!mutable_tex_object(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(immutable texture)", dimensions);
+ return GL_TRUE;
+ }
+
/* if we get here, the parameters are OK */
return GL_FALSE;
}
@@ -3107,6 +3136,11 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
return GL_INVALID_VALUE;
}
+ if (!mutable_tex_object(ctx, target)) {
+ *reason = "immutable texture";
+ return GL_INVALID_OPERATION;
+ }
+
return GL_NO_ERROR;
}