diff options
author | Eric Anholt <[email protected]> | 2012-01-19 09:46:24 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-01-24 16:23:22 -0800 |
commit | 9f1e64d0856129374b00bd97685f22e092d6442d (patch) | |
tree | d0135284defd5c19416b81d2d317611d68104622 /src/mesa | |
parent | f6e82cd2a18b0edebe3e4102fc93b552e708935a (diff) |
mesa: Add support for glGetTexImage() from integer textures.
This is a step toward fixing Intel oglconform's
int-textures advanced.fbo.rtt.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/texgetimage.c | 118 |
1 files changed, 80 insertions, 38 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 8c85c1e54bf..95de24ae2d6 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -316,9 +316,12 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, const GLuint depth = texImage->Depth; GLuint img, row; GLfloat (*rgba)[4]; + GLuint (*rgba_uint)[4]; + GLboolean is_integer = _mesa_is_format_integer_color(texImage->TexFormat); /* Allocate buffer for one row of texels */ rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); + rgba_uint = (GLuint (*)[4]) rgba; if (!rgba) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()"); return; @@ -339,44 +342,83 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions, width, height, format, type, img, row, 0); - _mesa_unpack_rgba_row(texFormat, width, src, rgba); - - if (texImage->_BaseFormat == GL_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][RCOMP] = 0.0F; - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - } - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - GLint col; - for (col = 0; col < width; col++) { - rgba[col][GCOMP] = 0.0F; - rgba[col][BCOMP] = 0.0F; - rgba[col][ACOMP] = 1.0F; - } - } - - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } + if (is_integer) { + _mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba_uint[col][RCOMP] = 0; + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLint col; + for (col = 0; col < width; col++) { + rgba_uint[col][GCOMP] = 0; + rgba_uint[col][BCOMP] = 0; + rgba_uint[col][ACOMP] = 1; + } + } + + _mesa_pack_rgba_span_int(ctx, width, rgba_uint, + format, type, dest); + } else { + _mesa_unpack_rgba_row(texFormat, width, src, rgba); + + if (texImage->_BaseFormat == GL_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + GLint col; + for (col = 0; col < width; col++) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } /* Unmap the src texture buffer */ ctx->Driver.UnmapTextureImage(ctx, texImage, img); |