diff options
author | Jason Ekstrand <[email protected]> | 2016-08-23 17:13:07 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-08-29 12:17:34 -0700 |
commit | 87214414fd584aac80bb88f337ba119cac5109f3 (patch) | |
tree | 8e60b0b9d83c6cf08dcfbd61097644c603ba2cc2 /src/mesa | |
parent | 348509269ead23cb7f953c174d400e6e3d17d723 (diff) |
intel/blorp: Add a format parameter to blorp_fast_clear
This allows us to use the actual render format as opposed to the texture
format. I don't know that the hardware actually cares in the case of fast
clears, but it certainly seems more correct.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index 905383b7a3c..c902f2e2ec4 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -733,7 +733,9 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, struct blorp_batch batch; blorp_batch_init(&brw->blorp, &batch, brw); - blorp_fast_clear(&batch, &surf, level, layer, x0, y0, x1, y1); + blorp_fast_clear(&batch, &surf, level, layer, + (enum isl_format)brw->render_target_format[format], + x0, y0, x1, y1); blorp_batch_finish(&batch); /* Now that the fast clear has occurred, put the buffer in |