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authorMarek Olšák <[email protected]>2011-05-02 16:41:04 +0200
committerMarek Olšák <[email protected]>2011-05-03 12:03:22 +0200
commit5ba2e7adf01aaa855e36a577a47de8f4ddace99c (patch)
tree74c3fe13b5fff0ff02d00911ce5f28b5e12591a3 /src/mesa
parent93754d8499934a4c38e9a934d0a934c1484b707c (diff)
mesa: implement AMD_shader_stencil_export
It's just an alias of the ARB variant with some GLSL compiler changes. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/extensions.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index beec70abdd4..1062cde9e29 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -260,6 +260,7 @@ static const struct extension extension_table[] = {
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
{ "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
+ { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
{ "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },