diff options
author | Brian Paul <[email protected]> | 2004-01-01 17:13:12 +0000 |
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committer | Brian Paul <[email protected]> | 2004-01-01 17:13:12 +0000 |
commit | 41c310b20a97a9719100f61c6871e9fd4b3ff5f9 (patch) | |
tree | 13d3d9ecf8168d63fe9588f2fbc2a9ff8da39cd1 /src/mesa | |
parent | 4d1b773dd32bc03dc386a66764217b7bdade6cf6 (diff) |
whitespace changes and new comments
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/macros.h | 173 | ||||
-rw-r--r-- | src/mesa/tnl/t_context.h | 5 | ||||
-rw-r--r-- | src/mesa/tnl/t_vtx_api.c | 17 |
3 files changed, 103 insertions, 92 deletions
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 4370a580751..67e4de9239a 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 4.0.3 + * Version: 6.0 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -159,8 +159,8 @@ do { \ /** Copy a 4-element unsigned byte vector */ #if defined(__i386__) -#define COPY_4UBV(DST, SRC) \ -do { \ +#define COPY_4UBV(DST, SRC) \ +do { \ *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ } while (0) #else @@ -185,27 +185,27 @@ do { \ /** Copy \p SZ elements into a 4-element vector */ -#define COPY_SZ_4V(DST, SZ, SRC) \ -do { \ - switch (SZ) { \ - case 4: (DST)[3] = (SRC)[3]; \ - case 3: (DST)[2] = (SRC)[2]; \ - case 2: (DST)[1] = (SRC)[1]; \ - case 1: (DST)[0] = (SRC)[0]; \ - } \ +#define COPY_SZ_4V(DST, SZ, SRC) \ +do { \ + switch (SZ) { \ + case 4: (DST)[3] = (SRC)[3]; \ + case 3: (DST)[2] = (SRC)[2]; \ + case 2: (DST)[1] = (SRC)[1]; \ + case 1: (DST)[0] = (SRC)[0]; \ + } \ } while(0) /** Copy \p SZ elements into a homegeneous (4-element) vector, giving * default values to the remaining */ -#define COPY_CLEAN_4V(DST, SZ, SRC) \ -do { \ - ASSIGN_4V( DST, 0, 0, 0, 1 ); \ - COPY_SZ_4V( DST, SZ, SRC ); \ +#define COPY_CLEAN_4V(DST, SZ, SRC) \ +do { \ + ASSIGN_4V( DST, 0, 0, 0, 1 ); \ + COPY_SZ_4V( DST, SZ, SRC ); \ } while (0) /** Subtraction */ -#define SUB_4V( DST, SRCA, SRCB ) \ -do { \ +#define SUB_4V( DST, SRCA, SRCB ) \ +do { \ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ @@ -213,8 +213,8 @@ do { \ } while (0) /** Addition */ -#define ADD_4V( DST, SRCA, SRCB ) \ -do { \ +#define ADD_4V( DST, SRCA, SRCB ) \ +do { \ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ @@ -222,8 +222,8 @@ do { \ } while (0) /** Element-wise multiplication */ -#define SCALE_4V( DST, SRCA, SRCB ) \ -do { \ +#define SCALE_4V( DST, SRCA, SRCB ) \ +do { \ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ @@ -232,7 +232,7 @@ do { \ /** In-place addition */ #define ACC_4V( DST, SRC ) \ -do { \ +do { \ (DST)[0] += (SRC)[0]; \ (DST)[1] += (SRC)[1]; \ (DST)[2] += (SRC)[2]; \ @@ -241,7 +241,7 @@ do { \ /** Element-wise multiplication and addition */ #define ACC_SCALE_4V( DST, SRCA, SRCB ) \ -do { \ +do { \ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ @@ -250,16 +250,16 @@ do { \ /** In-place scalar multiplication and addition */ #define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ - (DST)[3] += S * (SRCB)[3]; \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ + (DST)[3] += S * (SRCB)[3]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ +#define SCALE_SCALAR_4V( DST, S, SRCB ) \ +do { \ (DST)[0] = S * (SRCB)[0]; \ (DST)[1] = S * (SRCB)[1]; \ (DST)[2] = S * (SRCB)[2]; \ @@ -267,21 +267,21 @@ do { \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_4V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ - (DST)[3] *= S; \ +#define SELF_SCALE_SCALAR_4V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ + (DST)[3] *= S; \ } while (0) /** Assignment */ -#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ - V[3] = V3; \ +#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ + V[3] = V3; \ } while(0) /*@}*/ @@ -295,62 +295,63 @@ do { \ #define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 /** Test for equality */ -#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2]) +#define TEST_EQ_3V(a,b) \ + ((a)[0] == (b)[0] && \ + (a)[1] == (b)[1] && \ + (a)[2] == (b)[2]) /** Copy a 3-element vector */ #define COPY_3V( DST, SRC ) \ -do { \ +do { \ (DST)[0] = (SRC)[0]; \ (DST)[1] = (SRC)[1]; \ (DST)[2] = (SRC)[2]; \ } while (0) /** Copy a 3-element vector with cast */ -#define COPY_3V_CAST( DST, SRC, CAST ) \ -do { \ +#define COPY_3V_CAST( DST, SRC, CAST ) \ +do { \ (DST)[0] = (CAST)(SRC)[0]; \ (DST)[1] = (CAST)(SRC)[1]; \ (DST)[2] = (CAST)(SRC)[2]; \ } while (0) /** Copy a 3-element float vector */ -#define COPY_3FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ +#define COPY_3FV( DST, SRC ) \ +do { \ + const GLfloat *_tmp = (SRC); \ (DST)[0] = _tmp[0]; \ (DST)[1] = _tmp[1]; \ (DST)[2] = _tmp[2]; \ } while (0) /** Subtraction */ -#define SUB_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ +#define SUB_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ } while (0) /** Addition */ #define ADD_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ #define SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ } while (0) /** In-place element-wise multiplication */ -#define SELF_SCALE_3V( DST, SRC ) \ -do { \ +#define SELF_SCALE_3V( DST, SRC ) \ +do { \ (DST)[0] *= (SRC)[0]; \ (DST)[1] *= (SRC)[1]; \ (DST)[2] *= (SRC)[2]; \ @@ -358,7 +359,7 @@ do { \ /** In-place addition */ #define ACC_3V( DST, SRC ) \ -do { \ +do { \ (DST)[0] += (SRC)[0]; \ (DST)[1] += (SRC)[1]; \ (DST)[2] += (SRC)[2]; \ @@ -366,15 +367,15 @@ do { \ /** Element-wise multiplication and addition */ #define ACC_SCALE_3V( DST, SRCA, SRCB ) \ -do { \ +do { \ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ +#define SCALE_SCALAR_3V( DST, S, SRCB ) \ +do { \ (DST)[0] = S * (SRCB)[0]; \ (DST)[1] = S * (SRCB)[1]; \ (DST)[2] = S * (SRCB)[2]; \ @@ -382,23 +383,23 @@ do { \ /** In-place scalar multiplication and addition */ #define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ +#define SELF_SCALE_SCALAR_3V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ } while (0) /** In-place scalar addition */ -#define ACC_SCALAR_3V( DST, S ) \ -do { \ +#define ACC_SCALAR_3V( DST, S ) \ +do { \ (DST)[0] += S; \ (DST)[1] += S; \ (DST)[2] += S; \ @@ -406,10 +407,10 @@ do { \ /** Assignment */ #define ASSIGN_3V( V, V0, V1, V2 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ } while(0) /*@}*/ diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 33c4e06985d..1d148be214d 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -83,6 +83,11 @@ #define MAX_PIPELINE_STAGES 30 +/* + * Note: The first attributes match the VERT_ATTRIB_* definitions + * in mtypes.h. However, the tnl module has additional attributes + * for materials, color indexes, edge flags, etc. + */ enum { _TNL_ATTRIB_POS = 0, _TNL_ATTRIB_WEIGHT = 1, diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 482a316453c..36ba7b6dff6 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -107,13 +107,20 @@ static void _tnl_wrap_filled_vertex( GLcontext *ctx ) tnl->vtx.copied.nr = 0; } + +/* + * Copy the active vertex's values to the ctx->Current fields. + */ static void _tnl_copy_to_current( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; - for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) + for (i = _TNL_ATTRIB_POS+1 ; i <= _TNL_ATTRIB_INDEX ; i++) if (tnl->vtx.attrsz[i]) { + /* Note: the tnl->vtx.current[i] pointers points to + * the ctx->Current fields. The first 16 or so, anyway. + */ ASSIGN_4V( tnl->vtx.current[i], 0, 0, 0, 1 ); COPY_SZ_4V(tnl->vtx.current[i], tnl->vtx.attrsz[i], @@ -166,9 +173,6 @@ static void _tnl_copy_from_current( GLcontext *ctx ) } - - - /* Flush existing data, set new attrib size, replay copied vertices. */ static void _tnl_wrap_upgrade_vertex( GLcontext *ctx, @@ -1120,14 +1124,17 @@ void _tnl_FlushVertices( GLcontext *ctx, GLuint flags ) ctx->Driver.NeedFlush = 0; } + static void _tnl_current_init( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); GLint i; + /* setup the pointers for the typical 16 vertex attributes */ for (i = 0; i < VERT_ATTRIB_MAX; i++) tnl->vtx.current[i] = ctx->Current.Attrib[i]; + /* setup pointers for the 12 material attributes */ for (i = 0; i < MAT_ATTRIB_MAX; i++) tnl->vtx.current[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = ctx->Light.Material.Attrib[i]; @@ -1136,8 +1143,6 @@ static void _tnl_current_init( GLcontext *ctx ) } - - void _tnl_vtx_init( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); |